Темы
InMemorium5 years ago

6 admins and only PMG run is verfied for Normal any% after 3 days? It takes all of 5 minutes to glance through runs to see if a run is legitmate or not.

Also, I have yet to do it in my runs but I agree with Iceless/CalebHart42. Timer should start on selecting first boss, not on selecting a difficulty.

diggity и RepentMF нравится это
InMemorium7 years ago

1:41:08 for X-Com Ufo Defense Ironman(no save/scum/load) Veteran Difficulty

4:24:30 for X-Com Terror from the Deep Ironman(no save/scum/load) Veteran Difficulty

Uses OpenXcom for stability. Rules altered from vanilla: -hold control to force fire(you could still fire into walls and such in original, this just allows you to target through the wall instead of at the wall first) -psi ops/m.c. anytime(saves time that is otherwise nothing more than a snooze fest) NOTE: Never used in the Ufo Defense run -custom initial base(requires time to place, does not contain any extra facilities, only used for base defense missions if they ever occur)

  • 0 turn primed grenades explode on impact (works for both human AND aliens, only advantage is "faster" smoke placement

That's it. Didn't see the games on the list. Even though they are heavy RNG, speedrunning both titles is making the RNG work.

If you get great alien route spawns(very large ships/crafts with needed aliens to capture), a speedrunner HAS to capitalize on them with great battlescapes.

Anyway, hope you guys enjoy! Hope to see others run the games as well.

О InMemorium
Вступил
7 years ago
Онлайн
2 years ago
Времена
2
Сыгранные игры
X-COM: UFO Defense/ UFO: Enemy Unknown
X-COM: UFO Defense/ UFO: Enemy Unknown
Последний рекорд 3 years ago
2
Времена
Игры, за которыми следят
X-COM: UFO Defense/ UFO: Enemy Unknown
X-COM: UFO Defense/ UFO: Enemy Unknown
Последнее посещение 2 years ago
76
посещений
Mega Man 11
Mega Man 11
Последнее посещение 5 years ago
16
посещений