Комментарии
MexicoGhostSenpai5 years ago

Well, if I do that I'm gonna have another issues because, if I give their own leaderboards for both N64 & PC version that means I should split DC, PS2 & GC runs. I know each port has its own differences but for now I'll be discussing this with other mods to see what does the say about it. Defintely I'm gonna split N64 emulated games to a subcategory, but as I've said before I don't have any idea about how to do it, and if I don't find how to do it I'll split them to another category while I found how to create subcategories.

With this said, the subcategories for version one will finish like this: N64/DC/PC N64 Emu The problem with PC release is that is kinda complicated to make it work on modern hardware, so, sinc eI saw you made it works you should write/record a tutorial about how to make the game works, sowith it more PC runers can appear and I can definitely split PC port to its own subcategory. So, with this said, If more PC runners appears I can add a subcategory for PC release, for now this is my plan to split V1 leaderboards.

About N64 with 1:17 cutscene, both Scorpi and I don't run this version so we don't know a lot of things about it. I need to see if a 00.0% file doesn't affect the game progress, for this I need to ask for a video where I can see somebody doing this:

  • Turn on the console
  • Make the save file
  • Reset the console
  • Do a resetless run With that I can verify if a 00.0% file doesn't affect, and, if that's the case I'm gonna allow that for both console and emu N64 runs

Yeah, I accepted your Discrod request, so, if you have some ideas, feel free to dm me. Also, I'm looking for the possibility to open a Discord server for this game so we can discuss more stuff about the game on any of its versions

P.S. Talking about AGDQ, I'm planning to submit PS1 version for 2020, buuuuuuuuuuuuuuuuuuut I need to cut another 4 minutes to my pb

MexicoGhostSenpai5 years ago

After waiting some time for this, finally I was moved from verifier to super mod. Now, there're some things that are gonna change and I opened this thread principally to talk with all actual and new runners about new changes I have on mind and the one you think it should be added

For now I have added the next rules for future submissions:

  • Game versions: As we know, this game got different releases, making them being diferent from each others, so, to resume words when we discuss about the game, we're gonna call the versions like this:

  • Version 1: N64/DC/PC

  • Version 2: PS1

  • Version 3: PS2/GC

  • All new submissions needs to have game audio in order to be approved: I know that some people likes to play/run games with custom music playlists during runs, but the problem this has is that the vods gets muted segments, or sometimes the videos are blocked in some countries. Also having the game audio helps a bit to know if a run was or not spliced when somebody doubts about it. For now this rule can be reconsidered for non-top runs (mostly for N64 runners since they deactivate in-game music to reduce lag, for this case maybe external music can be added). I'm aware that not so many people runs the game so maybe some people will think that this rule is dumb, but as I've said before, this rule can be reconsidered, at least for non-top runs

  • Emulator runs needs to show an input display program: We know that it's super easy to manipulate emulator runs, making them look as a regular gameplay, so, as in all games I'm mod, if you wanna have more chances to make your run get approved, emulator runs should use an input display. Emulator runs submitted before the day I posted this avoids this rule, but now all future emulator runs needs to use an input viewer as an anti-cheating proof

  • Allowed emulators: For people who wanna emulate the game can use one of the next emulators: N64: • Project 64 v1.6 • Project 64 v1.7 (recommend) • M64Py v0.2.4 (Mupen64Plus v2.5.0) [Linux only]

PS1 (updated on May 8th 2022): • ePSXe 1.9/2.0 (recommend) • BizHawk 2.5.2 or newer • DuckStation (At normal speed, without any loading acceleration) • XEBRA • mednafen • RetroArch (Beetle/Beetle HW) June 22th 2022 Update: ePSXe 1.8 and Zebra are not allowed anymore, as both have faster loads than origina hardware. All PS1 emulator runs needs to have memory cards activated. Vod should start from "Press Start Button" screen to validate that.

BizHawk Setup: Games can only run under the cue format. • PSX > Options • Select either mednafen mode option. • Config > Speed/Skip > Audio Throttle To verify that you are running with Audio Throttle enabled you must hit the increase/decrease speed keys [plus/minus] it will display a message on screen.

RetroArch Dedicated Rules: You must show settings of the core settings before/after the run. Your settings must match this: • CPU Dynarec: Disabled (Beetle Interpreter) [Default] • Cycles: 128 (Default) • GTE Overclock: Disabled • GPU Overclock: 1x (native) • Skip Bios: Disabled. • Access Method: Synchronous • Loading Speed: 2x (native) • PAL (European) Video Timing Override: OFF Recommended: Keep PGXP Disabled Custom settings are allowed for anything that isn't mentioned such as resolution.

Dreamcast: • Demul (recommend) • nullDC • Flycast through RetroArch

Gamecube: • Dolphin

With this said, all PS2 & smarthphones emulators are banned due to inaccuracy. If you have questions about another emulators that are not listed, feel free to ask

  • Platforms obsoletes runs: As in most games of the site, platform can obsolete old runs, meaning that, for example, if you made a run on PC version and then you move to N64 getting a better time, your N64 run will be shown instead of your PC run. Maybe I can reconsider this moving N64 emu & PC runs to its own leaderboard

  • About emulator runs: Since N64 version recently got a lot of activity, console runners asked to move emulator runs to its own leaderboard. For now I have been looking for a way to add a subcategory for version 1 so we can have a leaderboard for console runs and another one for emulator ones. If somebody knows how I can do that I'm gonna be glad if you can help me. The last thing I wanna do is to add another category to split consoles and emulator runs

For now that's everything I wanna mention about this, if you don't agree with a point and wanna talk about it, please reply to this post. If you have an extra comment of you wanna make a rule/category suggestion, feel free to reply to this post. Also, if somebody wanna discuss more deep about new ideas for the game, hmu on Discord, Twitter or Twitch to keep talking about this. Both Scorpi and I will discuss at our discretion any new changes we're gonna implement, and, if in case of being neccesary we're gonna make it public before we apply new changes

That's all for now, and rescue Daisy

AutoGamerZ, TuKéZu, и UI_Jess нравится это
MexicoGhostSenpai5 years ago

As far as I know, N64 emu runners of this game uses 1.7 instead of 1.6. You should give a try to it

тема: The Site
MexicoGhostSenpai5 years ago

I wanna be a super mod in Donald Duck: Goin' Qauckers leaderboard

https://www.speedrun.com/Donald_Duck_Goin_Quackers

Actually I'm a verifier and the only super mod has lost his access to his account and is retired from speedrunning. I talked with him and he told me I should talk with somebody from the site to be moved to super mod. The reason of this is because there has been new runners and the game is active again and there're some changes that runners wanna do and also there're some new categories both Scorpi (the other verifier) and I wanna add for the game

YUMmy_Bacon5 нравится это
MexicoGhostSenpai5 years ago

Well, if I don't get any answer from Pac in one week I'll ask on forum

MexicoGhostSenpai5 years ago

Exactly I don't know which version of the game you're trying to refer but usually PAL games are slower than NTSC, few game slike Crash Bandicoot 2 are an exception. What you can do is to do a run as a test to see if the PAL release is slower or faster than NTSC since not so many people run the game. Recently N64 version got more activity and people discovered some stuff on consoles that doesn't happens on emu

If you can do the test run we're gonna be glad with you

MexicoGhostSenpai5 years ago

Both GBA & GBC versions has its own leadearboards

MexicoGhostSenpai5 years ago

Don't worry, we're humans so is normal we make mistakes. At least you realized which was your mistake so I think everything is fine :)

MexicoGhostSenpai5 years ago

I have been talking with Scorpi about this since new N64 runners have appeared in the game and definitely emu gives a bigger advantage against console since it has less to no lag. Unfortunately both of us cannot make changes since we' re just verifiers. I talked with alexmandi about a possibility of moving us to game mods but mandi lost the access to his account. I talked with Pac hoping to get moved but he stop replying my messages (probably he was busy and I understand it). I'll try to talk with Pac again to see if he can do something with us since mandi is not active on the site

BlessRNG for this

P.S. PS1 version deserves love

UI_Jess и RetroRuns нравится это
тема: Splatoon 2
MexicoGhostSenpai5 years ago

I'm not entirely sure, but yeah, something like, but I still having doubts in the rest of the game. Probably I'll be testing that

тема: Splatoon 2
MexicoGhostSenpai5 years ago

Well, today I noticed something interesting. I have been running the game in spanish since that is my main language, but I decided to make a run on english and I've noticed that there' re more dialog boxes in some parts. For example, when Sheldon talks to you after you beat a stage with a new weapon, on English you have 5 dialog boxes while on Spanish you just have 3, maybe this is not something big but I also noticed that some dialog text boxes are switched between languages and I felt that there' re more text boxes in english than spanish. Probably I'll keep doing more test to see that

тема: Splatoon 2
MexicoGhostSenpai5 years ago

Is there a difference between languages for full game runs?? Talking about the speed/amount of text

тема: Subway Surfers
MexicoGhostSenpai5 years ago

So, if I wanna post my highest score, how did I do the correct "timing" in order to submit my high score??

(Sorry if this was posted before, I looked for it but I haven't found any info)

MexicoGhostSenpai5 years ago

Well, if I don't get a second PSTV for my mexican account maybe I'll go for the EU version in my actual one which has a UK account

Thanks

MexicoGhostSenpai5 years ago

Imagine being a mod in a Mario Party game leaderboard

Sizzyl нравится это
MexicoGhostSenpai5 years ago

I see that all runs are done in the european version. Is that the optimal or which are the differences with the american release??

Planning to run the PSP version on PSTV

тема: Just Dance 2017
MexicoGhostSenpai6 years ago

So, how can I run this??

And which should be the rules for both categories??

MexicoGhostSenpai6 years ago

If you have an idea for a new category, you can make a suggestion on this post

Pear нравится это
MexicoGhostSenpai6 years ago

As Shadow said, Dolphin is unstable as heck, but since rules doesn't have any kind of restrictions with emulators and nobody runs the PS2/GC version, feel free to run the game in Dolphin emu. Obviously when you submit your run we're gonna see how correctly does the emulation is, you need to keep care about some stuff during your run like a stable framerate, don't use any kind of tool to have better graphics and all kind of stuff like that.

Also it would be nice if you can add an input display program in order to prove that you didn't use extra tools (like prerecorded runs), it's not required but is appreciated in order to make the verification more faster

О GhostSenpai
Latin american speedrunner and Pepsi fan. Speedrunning marathons/tourneys organizer & freelance DJ
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