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United KingdomElendrial1 year ago

I'd quite like something to happen too.

Perhaps a long term solution that could be extended to apply anywhere (to keep rules consistent across multiple categories) is to treat them a bit like low%, but in reverse (high%?). ie: If someone beats more of the fights then they get ranked higher, even if their time is slower.

This'd mean that rules don't have to change based on what has been proved possible, and would ensure that runners are always incentivised to have the most complete runs they can.

О Elendrial
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Final Fantasy XIV: Dawntrail
Final Fantasy XIV: Dawntrail
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Final Fantasy XIV: Dawntrail
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