Комментарии
тема: Talk
EnglandDrakodan7 years ago

This entire thing is a clusterfuck and the mods involved in that issue are a collective disgrace.

IcKY, Granolant, и youtubeman06 нравится это
тема: Speedrunning
EnglandDrakodan7 years ago

@Liv For games where Score is the fundamental objective such as Guitar Hero I agree, but for legit speedgames where score attacking is possible, it serves a very useful purpose; it forces you to play the game in a way not normally required in the regular speedroute, which is great for expanding your skillset in the game. Executing the route quickly doesn't necessarily mean you're good at 'the game', but getting high scores everywhere quite often requires a very comprehensive understanding of the game and how to get the most out of everything.

607 нравится это
тема: Speedrunning
EnglandDrakodan7 years ago

A lot of the time, this can actually be reduced down to a simple formula regardless of the game's genre; time spent making inputs vs time spent waiting.

If your game has lots of dead time between sets of inputs, and those inputs don't last very long, chances are your game is not particularly interesting as a speedrun. By contrast, if you're always forced to be making inputs and there are few opportunities in the run to just not do anything, odds are good that your speedrun is pretty technical and demanding.

This effectively transcends genres, as it's very possible to have platformers with extended autoscroller section, and then have RPG runs where you just never stop inputting. The first game that comes to mind of that ilk is Megaman Battle Network, in which you select New Game and then basically perform constant inputs for 80 minutes, whilst never having more than a second or two at most to just not do anything.

vanishedher0, Tenka и 3 другие нравится это
тема: Talk
EnglandDrakodan7 years ago

Hardest difficulty tends to be a good benchmark for speedrunning. If there are difficulties that aren't "substantially different" then that could be a reason to not include them.

EnglandDrakodan7 years ago

Manipulations are much stricter to execute than you may originally anticipate. It's impossible to say what you're doing wrong without seeing a video of yourself performing the manips, but the exact manner in which you see a manipulation performed in a demo video is the precise method that you HAVE to use in order to nail it. There's no such thing as being "close enough" with executing manips.

The only thing that can be happening outside of player error is an IGT0 failure, but I know nothing about Any% NSC manips so I can't say for certain if those can occur.

chillmagic420 и Bogdan_mk нравится это
тема: Talk
EnglandDrakodan7 years ago

@oddtom A wrong warp is not a physics exploit, it's a coding exploit.

Superbouncing in Sonic Adventure 2 fits the bill here. The physics in that game are super dynamic, with a great emphasis on, well, going fast.

A Superbounce is performed by bouncing before you come into contact with a wall. Doesn't sound like much, but that's because the application is variable; coming into contact with a wall whilst in the bounce form immediately converts your horizontal speed into vertical speed.

In other words, bounce into a wall whilst barely moving and you won't notice a difference. Bounce into a wall whilst moving as fast as possible, and you will go much higher than was ever intended. Virtually no walls in the game are solid beyond a certain height.

Red5rainbow и Fluke нравится это
тема: Speedrunning
EnglandDrakodan7 years ago

@EmeraldAly

"- Cheating isin't tolerated and will result in all your runs getting deleted from our speedrun page and rejection for all your future runs."

The fact that the moderators of that game felt the need to include that second rule says to me that their judgment about what should be taken as a given and what is common sense isn't completely sound.

EmeraldAly, MelonSlice и 4 другие нравится это
тема: Undertale
EnglandDrakodan7 years ago

Antiviruses will flag up any and all .exe files they don't like. As long as it's been vouched for by the community (As it was made by someone in the community) just whitelist it.

О Drakodan
Вступил
11 years ago
Онлайн
2 days ago
Времена
314
Сыгранные игры
Sonic Adventure 2: Battle
Sonic Adventure 2: Battle
Последний рекорд 5 years ago
89
Времена
Boktai 2: Solar Boy Django
Boktai 2: Solar Boy Django
Последний рекорд 3 months ago
41
Времена
Astro Boy: Omega Factor
Astro Boy: Omega Factor
Последний рекорд 16 days ago
37
Времена
Sonic Adventure 2: Battle - Category Extensions
Sonic Adventure 2: Battle - Category Extensions
Последний рекорд 6 years ago
27
Времена
Sparkster (SNES)
Sparkster (SNES)
Последний рекорд 1 year ago
26
Времена
Undertale
Undertale
Последний рекорд 7 years ago
22
Времена
Shu
Shu
Последний рекорд 7 years ago
19
Времена
Rocket Knight Adventures
Rocket Knight Adventures
Последний рекорд 4 years ago
9
Времена
Игры, за которыми следят
Boktai 2: Solar Boy Django
Boktai 2: Solar Boy Django
Последнее посещение 1 year ago
189
посещений
Sonic Adventure 2: Battle
Sonic Adventure 2: Battle
Последнее посещение 1 year ago
12,482
посещений
Sonic Adventure DX: Director's Cut
Sonic Adventure DX: Director's Cut
Последнее посещение 1 year ago
1,451
посещений
Rocket Knight Adventures
Rocket Knight Adventures
Последнее посещение 1 year ago
914
посещений
Sparkster (SNES)
Sparkster (SNES)
Последнее посещение 1 year ago
1,552
посещений
Sparkster (Genesis)
Sparkster (Genesis)
Последнее посещение 2 years ago
399
посещений
Astro Boy: Omega Factor
Astro Boy: Omega Factor
Последнее посещение 1 year ago
1,004
посещений
Undertale
Undertale
Последнее посещение 1 year ago
2,534
посещений
Модерируемые игры
Rocket Knight Adventures
Rocket Knight Adventures
Последнее действие 6 months ago
79
действия
Sparkster (SNES)
Sparkster (SNES)
Последнее действие 1 year ago
56
действия
Shu
Shu
Последнее действие 2 years ago
37
действия
Mega Man Battle Network
Mega Man Battle Network
Последнее действие 10 months ago
31
действия
QuackShot Starring Donald Duck
QuackShot Starring Donald Duck
Последнее действие 1 year ago
28
действия
Grandia
Grandia
Последнее действие 1 month ago
19
действия
Astro Boy: Omega Factor
Astro Boy: Omega Factor
Последнее действие 8 months ago
19
действия
Panzer Dragoon II Zwei
Panzer Dragoon II Zwei
Последнее действие 4 years ago
18
действия