Темы
Florida, USAAdvanst7 years ago

So after running Transmissions, Uncertainty Principle, and trying to run a few other HL2 mods, I realize that load times can get pretty hefty on these mods. Should we switch the timing method to In-Game Time instead of Real Time? I'd be fully willing to re-time all the runs currently existing and the runs in the future, but I don't wanna switch things over without input from others.

For example, on this other HL2 mod, Uncertainty Principle, a time that's currently up on the leaderboard has about 2 1/2 minutes of loads (26:56 real time, 24:23 in game).

In these mods, especially one where the top 5 is about 5 minutes or less, a couple seconds of loads could mean everything.

Lyren и 13irth нравится это
Florida, USAAdvanst7 years ago

Reading through the rules, I noticed there's a ban on emulator-specific functions, and it says "Such as turbo inputs or savestates."

Does this include stuff like lag reduction in Dire Dire Docks? Or is that free game?

О Advanst
Вступил
7 years ago
Онлайн
5 months ago
Времена
13
Сыгранные игры
Half-Life 2: Uncertainty Principle
Half-Life 2: Uncertainty Principle
Последний рекорд 6 years ago
6
Времена
Transmissions: Element 120
Transmissions: Element 120
Последний рекорд 6 years ago
4
Времена
Super Mario 64 Online
Super Mario 64 Online
Последний рекорд 7 years ago
1
Время
Hot Lava
Hot Lava
Последний рекорд 5 years ago
1
Время
ULTRAKILL
ULTRAKILL
Последний рекорд 4 years ago
1
Время
Игры, за которыми следят
Half-Life 2: Uncertainty Principle
Half-Life 2: Uncertainty Principle
Последнее посещение 2 years ago
247
посещений
Transmissions: Element 120
Transmissions: Element 120
Последнее посещение 2 years ago
458
посещений
Hot Lava
Hot Lava
Последнее посещение 3 years ago
93
посещений
Half-Life: Alyx
Half-Life: Alyx
Последнее посещение 4 years ago
13
посещений
ULTRAKILL
ULTRAKILL
Последнее посещение 3 years ago
16
посещений
Wrath: Aeon of Ruin
Wrath: Aeon of Ruin
Последнее посещение 3 years ago
2
посещений
Модерируемые игры
Half-Life 2: Uncertainty Principle
Half-Life 2: Uncertainty Principle
Последнее действие 6 years ago
23
действия
Transmissions: Element 120
Transmissions: Element 120
Последнее действие 6 years ago
10
действия