So I was on a run which was on pace to about 5:05/5:06 (Which isn't good for most runners out here, but damn it was 5-6 seconds faster than my current PB). It was a pretty good run, till I ran into a low podoboo, and died.
Since then I have been wondering that was there something which I could've done differently, to counter the low podoboo, or is it just simply impossible? I am not consistent enough to always land there on the same frame/framerule, so I cannot always avoid getting a low podoboo by the means of title screen delay. Is the low podoboo just meant to kill runs?
you can have patterns that are just impossible, like bowser, the best way to not have to deal with them is either play safe or challenge. its easier if you route framerules but since thats not always possible the prevoius options are the best.
waiting for the podoboo to go down doesnt waste too much time so if you are on a really good pace and dont mind loosing like 1 or so seconds then play safe
Okay, so it was just an impossible pattern then. Best I could have done was to wait...but then I am greedy, and you don't really know beforehand if it is going to be a low podoboo, so got to take my chance I guess...
There are some podoboo patterns that look pretty low but if you jump late and do a smaller jump then you can squeeze under it
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