someone explain what just happenend in 4-3 when i died..
6 years ago
Alabama, USA

oof ruined the run a lil bit but oh well, but can someone still explain what even happened? i had like, no special genie code or anything turned on, just plain smb1 in FCEUX 2.2.3

Like нравится это
United States

This is the wacko collision detection of SMB. I mean, what do you expect from a game made 33 years ago. Another example of this is in the coin heaven in 2-1, you can just pass right thru the platform at some points. It also may have been that the platform was moving very fast, and that the game has no frames to counter for his falling speed. For more info, go to this resource: http://tasvideos.org/GameResources/NES/SuperMarioBros.html#FirebarHidingTrick

84th, Like, и NickySteingraber нравится это
New Hampshire, USA

Make sure you're using an accurate rom. I've never ran into a problem like this but the hit detection is sometimes wonky in this game.

Like нравится это
United States

@Mars02 I believe he is using a PAL ROM, which acts like this with the platforms and how they manipulate subpixels. Watch happylee's TAS, he exploits this characteristic in 1-2.

Like и NickySteingraber нравится это
California, USA

@iplaymario124 it's not a pal rom because the tempo in the music on the video is the same for the ntsc version.

Like нравится это
Alabama, USA

it's not PAL, it's ntsc im pretty sure.

Like нравится это
Antarctica

Yeah, Elevators work in strange ways. If you look at Kosmic's Warpless WR, in 3-3 you can jump through a platform. It's essentially what happened here, except you were moving downward (which is actually a lot rarer, but possible).

Like нравится это

oof

Like нравится это
United States

For me, the video has no sound (Actually, the sound is just extremely quiet.). Frame advancing the video makes it look PAL.

Отредактировано пользователем автор 6 years ago
Like нравится это
Статистика игры
Подписчики
8,534
Времена
9,832
Игроки
2,008
Последние новости
SNES9x Ban

Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S

2 months ago
Последние запуски
Последние темы
Опубликовано 10 months ago
games:thread_reply_count
Опубликовано 3 years ago
games:thread_reply_count
Опубликовано 4 years ago
games:thread_reply_count
Опубликовано 6 years ago
1 ответ
Опубликовано 12 days ago
games:thread_reply_count
Опубликовано 18 days ago
games:thread_reply_count