This is more of a "Swag" 1-3 FPG, as I do not believe this is even anywhere near possible in RTA. At the start of the level: Fast Accel Throughout the whole level you cannot slow down. This means when you go on the horizontally moving platforms, you can only jump the frame before Mario even touches the platform. At the end, jump off of the 1st pixel of the final block of the stairway. Jump for 4 frames, while not holding ANY button other than A. One frame after the final a press, tap left, but only for ONE frame. Finally, do the normal setup for the flapgpole grip, which are: 1: L 2: L 3: L 4: L + A Congrats, you just did one of the hardest FPGs to do in RTA (Jokes LOL) Video with everything in case I explained wrong: https://drive.google.com/file/d/1IswGWEgiajFuZa1MRyNY7CRyeUXGPDT8/view?usp=sharing P.S. Don't even ask how I found this out -
AldynSpeedruns (Or Lul_Ecks_Dee) has already found a setup for this.
Okay Mars. I used bobmario511's tutorial as a basis, which is basically testing the following factors: How long to jump The last possible frame to not stand on the block The first possible frame to stand on the block How long to hold left How long to hold right Whether or no to slow down Fast accel or no fast accel This is really hard to do, but try it! I have found setups for FPG in 1-3 (A few of them actually I think), 2-1, 8-1 using this method
Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.
- The run's full session must be included in the submission description.
- For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input