Time On Screen (SVS)
3 years ago
Oregon, USA

Hello! I'm thinking about learning Sonic the Hedgehog Glitchless for the 12-hour challenge this weekend but I'm having a rough time trying to figure out how console-based speedruns handle timing with the "Time On Screen (SVS)" LiveSplits Module and I was wondering if anyone can point me in the right direction on getting that set up? Thanks!

California, USA

https://github.com/gottagofaster236/SonicVisualSplit Here's the link to the download. After extracting the files, you put them in the Components folder of LiveSplit. On LiveSplit, when you go into Edit Layout, click on the Plus sign -> Control -> SonicVisualSplit.

For my setup, I have the video source selected to OBS-Camera, game selected to Sonic 1, video input set to RGB, aspect ratio 4:3, and automatic reset enabled. If you don't have an RGB modded console, then you will select Composite/RF. On OBS, on the bottom right under Start Streaming, click on Start Virtual Camera. Then on top, click Tools -> VirtualCam -> Target Camera OBS-Camera -> click Start.

On your stream layout, your game feed needs to be at the correct aspect ratio, in this case- 4:3. I had to mess with some settings on the video capture to make sure that it resets on its own when I press reset.

Give that a shot. If you still need help, hit me up on Discord. Good luck on learning Sonic 1 Glitchless!

quetzington нравится это
Oregon, USA

Thank you so much! I got halfway through this process and his some issues; I'm going to message you on Discord. Thank you so much for your promptness and help! Cheers!

Отредактировано пользователем автор 3 years ago
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Default Timing Method

Results of Community Vote:

For RTA-TB: 24 (96%)

For IGT: 1 (4%)

The result is not close and is why this vote needed to happen.

The default timing method for Sonic 1 1991 moving forward is RTA-TB. IGT is still relevant as a secondary timing method.

-Sonic 1 Mod Team

2 months ago
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