Memory Addresses
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Memory Addresses
Обновлено 5 years ago от CardsOfTheHeart

Addresses are based on BizHawk

000338 (1 byte) Stage Timer (seconds) 00037E (1 byte) Stage Timer (frames of second - 60 frames per second) 000418 (1 byte) flag for determining when opponent's screen should be shaking (0=no, 1=yes) 000420 (1 byte) counter for opponent's screen shaking 001860 (1 byte) Player 1's bottom-left tile 001960 (1 byte) Player 2's bottom-left tile 001A76 (4 bytes) RNG value 001A80 (1 byte) Player 2's CPU Speed 006D61 (2 bytes) Player 1's Stop Timer 006D63 (2 bytes) Player 2's Stop Timer 006D67 (1 byte) opponent's screen shake level

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