Coop: Real time or in-game timer?
2 years ago

In coop there is a way to save time by not skipping the intro cutscene, while your partner skips the Intro and already starts playing the mission. The ingame timer starts when both players finished watching the cutscene. Using this, you can get quite big time saves.

So which time is relevant here? The time you get shown at the end of the Mission, or the real actual time?

United States

IGT, aka, the time that gets shown at the end of the mission. there is a difference but if one person can carry the beginning then its purely skill and therefore allowed

etplayer3 нравится это

Thanks a lot!

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