Where do we cut the frames to get an IL time?
7 years ago
North Carolina, USA

We are going to try getting the IL records soon and can't quite pin down when we should actually cut the frames to get the final time. Using the current No Mercy record as an example, we can't seem to find a way to reach the same 10:37 time as was submitted utilizing that video. Cutting at various points including removing the entirety of the scoreboards, the time still comes out slower than what was submitted.

I figured just the loads (when the little logo shows in the corner) would be the mark to remove at but that turns up a time significantly slower. That's when it really should be removed, anyway, as the scoreboard is not part of the actual loading process and is part of the game.

Perhaps it was timed via demos?

Отредактировано пользователем автор 7 years ago
North Carolina, USA

Been distracted on doing more L4D2-related things but we've had two IL's capable of being submitted here waiting since I don't know what to do about timing. Figured I'd follow up...

North Carolina, USA

The L4D2 leaderboards are using an easy loadless method now where we cut out the loading icon which is when true loading time happens. Just thought I'd mention, it'd be pretty easy to port here and stuff. Or something. Anything, really.

http://i.imgur.com/lgVruFf.jpg

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Minor rule changes/clarifications

Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):

  • The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope
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