Backup Vent Skipping
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Backup Vent Skipping
Обновлено 6 years ago от JAG

Due to the way the game handles objects, Player and Player-in-vent are two separate entities, which we can abuse for skipping the "Kill backup" objective.

When the enemies arrive, they are given Player's current coordinates to move forward to. When we are in a vent, however, the Player object is nonexistent and, as such, the backup is given coordinates to a nonexistent entity. As a failsafe, instead of crashing, the game skips the objective and lets us avoid wasting time on killing more undead.

Статистика игры
Подписчики
107
Времена
359
Игроки
44
Последние запуски
Уровень: No Vacancy
Уровень: Noisy Neighbours
Уровень: Puff
Уровень: Puff
Последние темы
Опубликовано 4 years ago
1 ответ
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