Category discussion
1 month ago
Uruguay

I'm making this thread to discuss category proposals, either for new categories or modifications to existing categories.

Uruguay

reserved

Отредактировано пользователем автор 1 month ago
Uruguay

The first thing that comes to mind is what to do about a potential 100% category.

I've been considering that a Defeat All Robots category might be reasonably close to that.

The difficulty with a "true" 100% category is that it presumably would include all the unique weapons you can collect from optional bosses. The problem with that is that some of them have more than a single possible unique drop, but you can only ever take one. For this reason a "true" 100% category in this sense is probably not possible, unless we want to consider runs spanning multiple games.

The Defeat All Robots category is, I believe, achievable and reasonably close to that. It simply entails defeating all robots, as the name implies. This includes all rooms of every section, as well as all event battles. I propose that the category explicitly requires winning the battle, which would entail that losing to a non-repeatable event battle would require loading a save from a previous point or resetting the run (non-repeatable encounters are not random, so it is easy to plan for that and make the safe choice of saving the game beforehand).

Another detail to consider is whether Boldo and Shade are considered part of the hit-list. It is possible to choose to battle Boldo after the Doppel battle, and then defeat Zoor during the event battles in the Machine section. As for Shade, he can be battled either after the Aqueria battle by refusing to kill her, or at the end of the game by siding with Muse (Goddess ending).

It is, of course, not possible to defeat all of the final bosses in the same game, so there is a limitation to that.

The category also might or might not require collecting Gungnir, the level 120 Spear class weapon. What's peculiar about this unique weapon is that it is not collected from a defeated robot, but instead is traded with Doppul in exchange for your entire AT collection.

I think that, broadly, fulfilling all those conditions would best approximate a 100% completion of the game, and maximize all the content that can be included in a single game.

New York, USA
SWIL
Any/All, He/Him, They/Them, It/Its
1 month ago

Maybe do glitch less?

Uruguay

Hello @SWIL!

At this moment the glitchless category is the same as the standard any%, as the route contains no glitches and no glitch routes are currently known (as far as I'm aware).

New York, USA
SWIL
Any/All, He/Him, They/Them, It/Its
1 month ago

Will it be added if there's any new skips found?

New York, USA
SWIL
Any/All, He/Him, They/Them, It/Its
1 month ago

Also this might seem like a weird question, but can I like, be a verifier or mod?

Uruguay

@SWIL

If said skips warrant their own category (because they exploit glitches), then yes, I think that would be the most natural choice. Not all skips are glitches, however. Consider that in my WR run I skip the outer rings of the Wind section by taking advantage of the scrapyard mechanic introduced in that section (in the second battle against Megid). But that is not a glitch, the scrapyard is supposed to work that way after you reach the Wind section.

As for moderator privileges, I'll consider expanding the team as workload demands. Are you planning to run this game?

New York, USA
SWIL
Any/All, He/Him, They/Them, It/Its
1 month ago

Idrk if I want to run the game it was a dumb question anyway besides I already moderate 11 games so its fine. ​

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