If you want to use the route that includes loading saves in Infirmary or whenever you die, then you need the Load Remover. And since it only works on the Steam version, then that's the version you have to use. I you can't get Livesplit to work, then you can use an old route that never reloads. Then you can use the time displayed at the end of the game as your Game Time.
There's a flashback that plays in the stairs up to the main room in back hall from storage if you do storage first. If you do storage last then the flashback's in front of the fountain.
IL stands for individual levels. Like doing a speedrun of just Mansion 1 or just Sewers.
I'd like to suggest that the categories be changed in such a way that characters and world presets be set as variables in run submissions instead of there own separate categories.
Right now each boss has 48 categories in it depending on what combination of character, character count, and world preset you use. If at least character and world preset were changed to variables then each boss would only have single player and co-op as categories to submit to and it would be much easier to view speedruns of a certain boss.
Alright, I had Kotti make sure that one is permanent. I guess I messed up the expiration setting on the other ones.
There are a few things that may be causing problems with the autosplitter. First, make sure to follow all the instructions in the autosplitter installation files. Next you need to make sure you're using the correct version of AMFP. The autosplitter will only work on the version of the game posted on the resources page show here:
http://www.speedrun.com/amfp/resources
Finally, if you're using the right version and you installed the autosplitter correctly you need to right-click on Livesplit, go to "Compare Against", and select "Game Time". That should insure the loadscreens are being timed out properly.
To increase the max number of saves just navigate to this file and open it up in a text editor:
Steam\steamapps\common\Amnesia The Dark Descent\config\game.cfg
Look for MaxAutoSaves = "20" and change that to however many saves you want.
Unfortunately, you can only have 2 inputs per command in the game. If you don't know how to change the secondary keybinds I made a guide of that here:
You need to alter user_keys.cfg
This thread has detailed instructions on how to make the changes: http://www.speedrun.com/amnesia/thread/kxwc9
Yeah, the patch is allowed. Most things that said to use the latest version are just outdated at this point. The latest patch did nothing to the speedrun but broke the load remover, so we just back-patch to the one with a load remover. Playing on the latest version isn't slower or anything, it's just inconvenient.
I added a variable to all runs to keep track of what version you played on. Version 1.11 is the current version on Steam and will be the default version played unless you go out of your way to change it. Version 1.01 is the first official release version and has mid-air object grabbing with Amadeus and wall climbing with Pontius. I've set versions for runs on the leaderboard that I know what version was used. If your run was not updated to display what version you used feel free to edit your run to include what version you used.
Do you think the cake level's Trineangles should be required? That map doesn't exist in version 1.01, which is the best version to run on.
I don't want a ton of empty categories on the leaderboards. I'll add 100% though since you asked, just let me know if you do a run of co-op 100% and I'll add it.
Sure, do you want solo or co-op? If co-op, classic or unlimited?
OK, the category is listed as Co-op Classic NG+ All Chapters.
Did you play on unlimited mode or classic mode? NG+ All Chapters Co-op would mean you could play on either, but unlimited would be faster. Classic would need its own category though, like NG+ All Chapters Classic Co-op.
Levels in Amnesia are fully loaded by the time the text begins to scroll up the screen. It gives you a few more seconds to read the load screen text though. If you hold or spam left-click during the load screen, it will end the load right as the timer starts.