Thanks for the replay code! In addition, you can see the "time to the hundredths" question. Either click "no" if your playing on OG Appel, but you can time it to the hundredths by playing here https://turbowarp.org/888364503/ this helps for more accurate timing (and your run has been retimed to .366)
alright, first run submitted to appel, congrats :) for the future, submitting with replay codes are usually recommended: click replay like normal, then pause, click "save replay" and copy the code, paste it into the description here. videos are optional for level runs but still fine if you have one (although it can Get a little hard with lag) just tips for the future. your run has been roughly retimed btw
I can't guarantee but I think they also record speed x and speed y and maybe a few other things
like some levels (l4 for instance) die% is 0.000 but obviously you can't submit that so what do I put
also why is die% measured in hundredths (I think?) but any% in tenths (igt)
2 months later I realized that my first half and second half "splits" are the exact same time lol (16.30+16.30=32.60)
@speeeedy just realizing this but why no link to yt video?
too similar to normal runs imo, really only l1+9 are affected. see a debate on this https://www.speedrun.com/Appel_Category_Extensions/forums/40ez2
@Pika_Awesome no it doesn't anymore, although we still have a replay code so thats good :)
@Pika_Awesome thats kinda what all checkpoints is, with the exception of a few minor skips in some levels its pretty much intended route. also it wouldn't be worth it as a new category since its so close to all checkpoints and also it would be pretty vague too
it would be in the all checkpoints% category which for here is 19.8 by speeeedy. check out the category here https://www.speedrun.com/appel?h=Level_5-all-checkpoints&x=l_y9m0ppxw-xk967mvk
@MichaelChan pretty sure this one is also TASed. run starts only 1 frame after load in, ends at frame 658 (meaning last frame should be 659, but the replay shows it stops at 660 instead). in addition, there were 0 frames between this run and the last (aka immediate reset) so another thing to look at (this is the second number after the username, pretty interesting feature)
@Pika_Awesome ye its my featured run...the (not?) final run of this beloved category
thats just a spikedge (or spikeclip) walljump. happens on accident on occasion, sometimes necessary for levels, other times its cool for speed runs (like my aa4 speedrun). basically a cool glitch
so your essentially thinking glitchless? if so I support it. as usual there isn't too many changes to the original runs but this still would be fun
yes you do.
pi314 only got an exception because speedy watched him do it live (which is also the only time this will probably ever happen)