Tópicos
United StatesHabreno3 years ago

There are some disagreements and debates regarding the platforms for this game and how they are sorted and categorized. It would be ideal to get this sorted in order to avoid future drama. I have encouraged all relevant parties to participate via the various discords.

As a reminder: be respectful and civil towards others, agree or disagree.

United StatesHabreno4 years ago

Is there a specific reason that a timer is required to be shown in the video?

Edit: I'd also like to remind you that rejecting a run simply because it's obsolete is not a valid reject reason. Those runs still go on people's profiles to show their progress.

Edit 2: https://www.speedrun.com/moderationrules for reference. I suspect this will come up in this thread and I'd like to preemptively link them here.

United StatesHabreno4 years ago

We strongly prefer a still image for a game cover. As such, I have replaced the .gif with a still .png (clipped from that .gif). I have the .gif file saved, so it is not lost.

Pear e KilleDragon curtiu isso
United StatesHabreno4 years ago

Do not link to or host illegal content. I deleted both the BIOS file and the ISO file links.

Do not repost or relink them @IMDislegsick . I would advise rereading the site rules. They can be found here: https://www.speedrun.com/rules

IMDislegsick curtiram isso
United StatesHabreno7 years ago

Instead of Any% and 100%, shouldn't there be Any%, First Trip 100%, and Second Trip 100%?

Any% would be to simply get to F50 as fast as possible (using any tricks possible) and can use either enemy set. First Trip 100% must complete all the floors and obtain the three Poe Souls, and is done on the first enemy set. Second Trip 100% must complete all the floors, and is done on the second enemy set.

For runs that use the first enemy set, the dungeon must be untouched (i.e. the three poes still have to be there, and in 1st 100% have to be obtained), for runs using the second enemy set, you obviously have to beat the dungeon once to unlock it so it'd be not untouched by default. For 100% categories, the torch debug routine is banned; this trick being part of the reason for separating Any% from 100%

Thoughts?

United StatesHabreno7 years ago

Figured out how to two-cycle this fight, and got it recorded in a run.

First cycle, freeze the tail like normal. We have to put in an extra Normal Missile (called Normal) to go along with the three Super Missiles (called Super), but this is free. I like the pattern of opening this cycle with a Super (since you can charge during the cutscene), then a Normal, then two Supers to advance to cycle two. Thus, the pattern Super-Normal-Super-Super for cycle 1. Alternative patters may work, but the important point is to get the health bar under halfway before ending this cycle.

Second cycle, once again, freeze the tail like normal. We also need to put an extra Normal into this cycle, but this one is harder. Open this cycle with a Super, then prepare to fire another Super and a Normal quickly thereafter, via rapid-fire missiles. If done right, the second Super will hit, the CS will trigger sending him to the third cycle, but the missile will hit, during the CS, killing him and transitioning to the death CS.

You have a bit over 1s after you fire the super to fire the normal missile (I estimate 1.3s)

Summary: First phase, Super-Normal-Super-Super. Second phase, Super-Super-Normal (Normal via rapid fire missiles).

-Clipped this fight from my PB to upload sooner. Enjoy.

Any objections, Adam?

Melwing17 curtiram isso
Sobre Habreno
Ingressou
7 years ago
Online
4 days ago
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