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JapanDgedarack1 year ago

This is sequel to my last thread: https://www.speedrun.com/gibbon/thread/g7nzt

Additional differences between two version were revealed. (They are more internal and bigger matter I think.) The purpose of this thread is learning big gaps between them same as before, and separating category into two versions.

Same as the last time I made comparison videos. The segment of these videos are: selecting Chapter 5 and running until touching the poll of factory like building. (Please not be so strictly to compare the move, I mistook some route and action haha.)

  1. Slide and jump: On this video I performed just sliding and jump on the ground.

Up left: Pre version. Just slide and jump till the poll of factory.

Down left: Latest version. Intend to act just slide and jump same as Pre version. But Pink was killed.

Down right: Latest version. Slide and jump but also using swing, because without swinging Pink cannot avoid to death.

Conclusion: Without flipping, different of speed between Pre and Latest seem not so big. But friction effect of ground seem increased on Latest version. (Pre avoid to death, but Latest did.)

  1. Slide and roll: On this video I performed sliding, jump and roll.

Up left: Pre version. On this video, we can recognize "horizontal-ground-flip" is allowed to use (it can keep speed).

Middle: Latest version. It is almost same as down left but flip action succeeded on slope.

Down right: Latest version. Horizontal-ground-flip cannot be succeeded.

Conclusion: This is one of the biggest difference. Pre version reached goal faster about 20sec before Latest version. But when it comes to the Latest version, the technique is not successful, allowed. On my sight Pink's flip move is slowed down, but if you completed to flip, you will know there is no speed up effect (both visual effect and internal effect?). In the Latest version only landing on slopes after complete flip effective. Maybe you know there are so many areas where Pink can horizontal-ground-flip to go through in Pre version, if you running two version of this game or watching videos of top runners. For example: Fires of Man, Endangered, Last Chance, Concrete Jungle and all big slopes with long ivy or Yellow's following throw. This is the biggest gap why I'm suggesting to separate leader board again.

  1. Other information (Sorry for no videos)
  • Landing on slopes after complete flip is allowed for both versions however, the Latest version is forced 2rolls flip into 1roll flip, even though you completed the action. In other words, in the Latest version player can only make 1roll speed up on slopes. (Nothing pink afterimage caused except catching or landing on branches.) As set-ups for double flip landing, for example entrance of Fires of Man and Lion's Den give more speed to Pink. Other big slopes are also effective. In short, on the Latest version must reconsider another route, because the route which need speedy state cannot feasible. Recently Japanese Latest version runners found mashing land button technique, the gap is not so big maybe.

According to above explanation, I'd like to suggest again that we have to separate leader board in order to reduce unfairness.

Jeef, HachiwareManul e 3 outros curtiu isso
JapanDgedarack1 year ago

I'd like to discuss about making category by differ of game version and usage of glitch. This is because if there is the only one category on this leaderboard, it'll lead unfair situation for runs. (Even though there are no definition what is the glitch.)

Differences between early and latest version:

  1. Opening skip: You can remove wake up cutscene of Chapter 1 only in the case when you complete to watch staff roll. This makes about 50sec advantage from standard start easily. This glitch is available only for early version.

  2. Cutscene after "Fires of Man": In early version, Pink stops at the way of leaving "Fires of Man" and this disabled in latest version. This makes about 15sec between two version. Latest version advantage.

  3. Cutscene at the beginning of "Last Chance": Added cutscene at the beginning of "Last Chance" makes 20sec between two version. Early version advantage.

EXTRA: Map expansion in "New World": New map chips are added to 8th chapter "New World". It seems no affects though.

HachiwareManul, FlyingFinn e 3 outros curtiu isso
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