Comentários
Nevada, USAAbyss3 months ago

ay sick man, nice pb!

Nevada, USAAbyss11 months ago

i think you meant to add a different abyss, ive never played this game in my life lol

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

With block mans transformed state you wanna stay on the left and charge buster him. He'll only go for a punch if you're to close/if hes too close to the left side. When he does the attack where he drags his hand across the ground, stay in the left corner and move right when the blocks fly up. It's all about getting used to the patterns tbh

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

Also block man is easily enough dealt with when you have the normal buster, so he's prime to be targeted as the starting point of the run. Also due to this, you get rush jet at the end of bounce man's stage, which is more useful as if used properly it can make parts of torch man's stage a breeze

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

Block Dropper is the weakness of the digger in Impact's stage so there are a few exceptions. As for impact being the beginning stage it is easier but you would lose time to said digger whithout block dropper, it's faster to kill the two totems than it is to deal with the truck without dropper

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

Apparently Block man is weak to Chain Blast, my mistake, impact just does a lot of damage. So, the full list is:

Block Man: Chain Blast Acid Man: Block Dropper Blast Man: Torch Fuze Man: Bounce ball Bounce Man: Impact Driver Torch Man: Tundra Storm Impact Man: Acid Barrier Tundra Man: Scramble Thunder

That all being said, boss order should be;

Block-> Acid-> Impact-> Bounce-> Fuse-> Tundra-> Torch-> Blast

Block man is quick and easy and the mini boss is very simple and has relatively low HP so Buster would be easier to use here

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

Tundra Man- Scramble thunder

That just leaves Bounce Man, Impact Man, and blast man. My guess would be that bounce man would be weak to Acid's weapon but it could easily be Torch's too

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

We need to discuss the obvious: weaknesses. As far as I know impact is strong against block man, and Block Dropper can OHKO Impact Man's mid-boss when using the power gear. Anyone else know any weaknesses

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

They will be separated because of the differences between the difficulties making the lower ones far easier and faster to complete

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

I think it should be allowed as its built in to the game and requires a simple control scheme change. Its universally accessible and works as a great replacement for mashing

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

Also, I feel like the power gear would do more damage than a few charge shots at phase 3 of blockmans fight. It might be strong enough to almost kill him if the initial shot and the powered up shot hit him. If anything itll get him close

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

sweet. what console are you running and whats your control layout? it looks like you had something mapped to games turbo fire button

tópico: Mega Man 11
Nevada, USAAbyss5 years ago

i think it would be neat to add in a category for the demo level to get people excited to speedrun this game, get a few people on the hype train, ya know?

tópico: Cave Story+
Nevada, USAAbyss6 years ago

The rocket launcher is and optional weapon. you even get rewarded for not picking it up until they appear in hell, where you then get the 99 rockets launcher. that being said, i think rocketless or 99 rockets should be a subcategory

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