Timing rules
3 years ago
United States

Hello everyone! So great to see so many of you running this goofy game. I think we should change the timing method from RTA. Instead we can time our runs with a sum of the in game timer. In other words, adding up the time after each level manually. This way crashes and inconsistent load times are not an issue. Let me know what you think.

Editado por o autor 3 years ago
United States

We have just been pausing the timer when it crashes. That’s been working pretty well as another option.

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