Simple run notes with room for optimization.
Indiana, USA

intentionally fail stone skipping asap, mashing to completely fill the bar without changing trajectory should result in a failed skip every time.

platform up to top left, baby goes in vent

drop and go left, platform up, get ice cream scoop the whisk is below the floor on bottom right the soup can is in the box to the right of the switches

hit the switches

once out of the starting room, go to the bottom left, then the bottom right of the next room to the kitchen the jam jar is above the bricks, platform up the left side of the room,

gasket is at the top of cold storage

talk to olaf for the invitation, exit the kitchen and go left to the actors wing, the bellows are at the top get the unfinished report card on the way (left side)

The combo is middle left right for the door in the actors wing, give the lady the invitation, get the showerhead (top left)

wet the bricks with the pump, pick them up, interact with the window. olaf is now by the chimney

return to upstairs and free the hookhanded man, go in the vent to get the paint scraper

scrape the window in the top left of the kitchen, platform around until get to the chimney, bite off and collect the 7 tree branches on the way

chimney cleaning: Left wall bottom, left wall, hole in the wall on the right, top and bottom left, left, one on left two in a room on the right, left, left, left, room on right, exit

give branches to olaf

climb up the windowsills on the concrete building to jump to the cookbook on straus's roof, give to straus

give the coupon to the shop on the far left, give the groceries to the lady in the apartments jump down on the platform to get the suit from the washing machine guy give the suit to the tomato guy, once you have the tomato just go to the far right to advance the plot

you MUST avoid the bosses attacks

the traffic lights are L L R C R L R R C

you have to collect the butterfly or monty will stop you from leaving the screen

go right to the guest room for the drinking glass

go upstairs (top right), go to the writing room (immediately left), go left in the crawlspace, go right and hit the switch

return to the start and uncle monty will give you the key to gustavs room (upstairs, all the way on the left)

platform to the top, hit the snakes in the eyes, go to the top left to fill the glass with water, return to the start

absorb 3 purple ink to open the reptile room, absorb 30 more purple go right through sample storage to inky newt nook, need 30 purple to unlock the door

in inky newt nook the correct switch order is 2 3 1 4 , feed the snake a fly with the water pump

go back to the left and exit through the door, go to the right to the reptile room go to the right and hit the lever, go up and into the newt room go to the left and hit all the apple levers its probably best to just stand right in front of the levers to hit them go to the left to the printing room for the printing press you need to take apart the printing press before you can pick it up

outside of the printing room, take the ladder down at your immediate left

go back to the writing room and give the snake the press

once the snake is gone pick up the ladder piece

go all the way to the left of the starting room, get a dozen red ink, you need 3 red ink to go outside there is milk on the ground to the immediate right that requires 8 red ink (is it necessary? YES) go all the way to the right to go deeper into the garden (need a few green ink) there is a switch under the snake, hidden inside of a crate, get the pliers

go the right to the big tree area talk to the snake to learn about the lady bugs you dont need to actually wait for the lady bugs, just go through the following doors in the correct order:

jump across the grey stones to the right and go through the door on the branch go up and to the right, go in the right side of the branch just above the page platform up the tree, first door on the left go to the right, do not enter the first door you find, climb up and go to the right the door is all the way on the top right go left, jump across, jump up, go to the right, climb up the vine, go to the left the final door is on the top left past the swing

(note: each time you go through a door in the lost woods, it seems to technically be a different screen)

platform up and jump to the right to avoid the snake

put together the printing press

Give the newt to the forester

Pick up the wood plank

you have to platform up and to the left to leave (or deathwarp maybe? anything that can kill you is far away enough that it might not save time)

once back in the garden, fix the ladder and go through the window on the left, pick up the pillows

go to the reptile room, go right, give monty the pliers, then the pillows, then the evergreen plank

Pick up the green gem, go left, put it in the snake eye socket

Dangerous, lots of bugs, one of these early jumps might be pixel perfect, need to hit all switches

Platform up the stars and planets, give the lizard milk, have sunny bite the ropes, pick up the ropes

Return to monty, after the cutscene go right, jump over the hook handed man to reveal his weakspot (you have to be REALLY close when you jump)

Go waaay to the right, talk to the realtor, kill the leeches, pick up the veggie burger.

Go left, go through Captain Sam's, platform to the top to let the bird out, follow it outside, give it the burger.

Go outside, go left back to the taxi, give the driver the wrench, get the earring, give it to Captain Sam, take the map on the left.

Go back to the left of the taxi, give the map to Mr. Poe, go left until you find Aunt Josephine.

Get outside by going to the left side of the room and going out the window.

Yarn is in the Room Not Intended For Burglars (the lower left window outside), need milk.

In the Burglar room, to get to the top, hit the leftmost switch when it turns red, go up the floating platform on the left, bite the box, use the drum to bounce up.

Milk Key is on the right side of the Room Not...etc but is guarded by enemies.

Use the Milk Key on the box outside of the house, bring the milk to the cat to get the Yarn.

The parasol is behind the Wide Window, go through the top right window outside, go right.

Once the windows are open, go to the right of the house and climb the branches to the top, talk to the guy and he will leave, then you can take the weathervane (at this point you have technically gone through a screen transition and deathwarping will just put you back at the weathervane)

The parasol is behind the Wide Window inside, build the glider

With the glider, jump to the right from the Wide Window to get the book.

Go left and open the cupboard, hit the switch to activate a floating platform to get to the top left, use Sunny to glide around. Once the top left switch is hit, you can reach the top left, the one with the sign on it is locked, go bottom right down the stairs, the key is in the upper middle of the bottom floor, glide there from the far right, go back up to the top right of the top floor for the locked one. use the doorknob on the far left of the bottom floor, take the galloshes, give them to aunt josephine, go outside.

Go all the way back to the far right of the lane, fortune teller time.

It's time for the matching game. It should be the same every time.

1 1 2 3
4 5 6 7
8 6 4 2
5 7 3 8	

Make sure to pick up the fortune when you're done, give it to josephine.

After some dialogue, go through the top right window of josephine's house.

Time to find 6 pages. Just kinda take a lap around, the hard to reach platform all the way at the top right is not necessary, one is where the book used to be. Take them to the bookshelf in the bottom middle.

In the new room, platform to the top and go out the window. Take the boat to the far right.

Go in the cave with the baby. Down to the bottom, middle hole, bottom hole, shovel is straight ahead. Go back, top hole, top hole to go straight outside, use the shovel on the realtors sign. Give the realtor's sign to josephine, ride the boat.

Time to build the grappling hook. Remember, you can shoot straight up. You have to fight the hook handed man or a wall will obstruct your path. This area is a little finicky but its a pretty straight forward climb. Try not to fall back down, most falls are just lost progress but at least one of them leads to a new area that exists solely to waste your time.

During the shooting gallery, just go to the left side and burn the guys until Olaf's tantrum ends. Hold the button to deal the most damage. When energy is low, tap the button to restart the enemies' hurt animation and stall them.

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