Komentarze
Japantoudou_sk1 month ago

I am thinking of splitting the ANY% ・NGcategory into glitch and glitchless. The reasons are as follows:

1: Significant shortening of times has been observed due to bugs whose mechanism of occurrence is unknown, making it difficult for new players to enter.

2: This game is prone to bugs, and it is unreasonable that records are not allowed when unintended glitches occur.

3: I am planning to create a speedrun commentary video to introduce new players, but at present no one knows how bugs occur and cannot explain them.

If you have any opinions, please let me know. If there are no considerations, I will revise the category this weekend.

cubsrule21 i rei_kinako podobało się to
Japantoudou_sk1 month ago

We have added some rules to make it easier to run "Any%・NG".

Japantoudou_sk3 months ago

This is just my personal opinion, but considering that the ending after the game ends is too long and that depending on the PC's specs, the loading times can be long when returning to the main menu, we decided to position the badge confirmation within the game.

Japantoudou_sk3 months ago

We have added "100%" as a new category.

Please contact us if you have any questions or corrections.

Japantoudou_sk3 months ago

Thank you.

It may be a little late, but I will establish the rules.

selcouthmind i cubsrule21 podobało się to
Japantoudou_sk3 months ago

If you have any ideas for new categories, please post them in this forum.

Japantoudou_sk3 months ago

Sorry. It was created by a previous moderator and I haven't used it so I don't know.

I'll try to fix it when I have time.

Japantoudou_sk4 months ago

First, we are currently researching how to skip the cardboard box that appears in the children's room on the second floor, but it is currently unknown.

However, personally, I feel that the frequency of occurrence increases as I start up the game many times.

(I told the previous supermoderator that I wanted to separate categories into glitch/glitchless for this reason, but he refused...)

As for the change in score depending on the amount of damage, you can progress through the game with the minimum score by getting a score as close as possible to the amount of damage written at the bottom, but if you exceed it too much, you will feel that the required score will increase accordingly. .

(Sorry if the explanation is difficult to understand)

przebieg: DORONKO WANKO
Japantoudou_sk5 months ago

タイマースタートのタイミングは操作を得られた直後です。今回はそのタイミングよりも1s520早くタイマーを作動させていたため、タイマーストップのタイミングからその時間を引かせて計算させて頂きました。

Nieznany
Japantoudou_sk5 months ago

I got it. thank you for your reply.

Nieznany
Japantoudou_sk5 months ago

Hello, this time I would like to propose adding the rules "any%" and "all gifts" and adding a new category accordingly.

・Add rules

☆The timer starts the moment you gain character control after selecting Continue or New Game'', and the timer stops the moment you touch the cake in The Room and the screen finishes darkening''.

(Since the details are not specified, the timing of timer start and stop is unclear. If NG+, please use the data after clearing)

☆We will not tolerate bugs that have a fatal impact on the game, such as a sudden increase in the amount of damage caused by glitches or gifts that do not appear arriving early.

☆ Bugs that do not significantly affect the progress, such as movie skips and sound bugs, are allowed.

that's all.

Adding and changing new categories

☆any%-Glitch/Glitchless

☆Glitch: Allows for bugs that occur due to glitches, such as a sudden increase in the amount of damage caused or gifts that would not normally appear to arrive sooner.

In the current any% category, the ranking changes depending on the presence or absence of bugs and glitches whose cause is unknown.

This game is interesting because each play time is short, so the chart and route change depending on the runner.

However, with the current category rules, it is not possible to record WRs without causing a bug, so I feel that it is necessary to revise the rules once.

Although this work has only recently been released, we would like to carefully play and spread the important works created by the trainees.

We apologize for the inconvenience and thank you for your consideration. Also, I know it's brazen, but if you don't have time to make corrections, I'd appreciate it if you could give me moderator privileges.

thank you.

przebieg: DORONKO WANKO
Japantoudou_sk5 months ago
Ten komentarz został usunięty
przebieg: DORONKO WANKO
Japantoudou_sk5 months ago
Ten komentarz został usunięty
Usunięte
to się podoba
przebieg: DORONKO WANKO
Japantoudou_sk5 months ago
Ten komentarz został usunięty
Usunięte
to się podoba
przebieg: DORONKO WANKO
Japantoudou_sk5 months ago
Ten komentarz został usunięty
Usunięte
to się podoba
O toudou_sk
Dołączył
2 years ago
Online
today
Przebiegi
27
Uruchomione gry
Ring Fit Adventure
Ring Fit Adventure
Ostatnia próba 28 days ago
20
Przebiegi
I Wanna Maker
I Wanna Maker
Ostatnia próba 4 months ago
2
Przebiegi
DORONKO WANKO
DORONKO WANKO
Ostatnia próba 5 months ago
2
Przebiegi
Metal Unit
Metal Unit
Ostatnia próba 7 months ago
1
Przebieg
Yoiyami Dancers: Twilight Barrage Dancers
1
Przebieg
Klonoa Phantasy Reverie Series
Klonoa Phantasy Reverie Series
Ostatnia próba 1 year ago
1
Przebieg
Obserwowane gry
Chameleon Twist 2
Chameleon Twist 2
Ostatnia wizyta 1 month ago
1
wizyta
Metal Unit
Metal Unit
Ostatnia wizyta 1 month ago
19
wizyty
Sanabi
Sanabi
Ostatnia wizyta today
6
wizyty
Yoiyami Dancers: Twilight Barrage Dancers
11
wizyty
I Wanna Maker
I Wanna Maker
Ostatnia wizyta 1 day ago
37
wizyty
DORONKO WANKO
DORONKO WANKO
Ostatnia wizyta 28 days ago
143
wizyty
Ring Fit Adventure
Ring Fit Adventure
Ostatnia wizyta today
1,504
wizyty
Klonoa Phantasy Reverie Series
Klonoa Phantasy Reverie Series
Ostatnia wizyta 2 months ago
117
wizyty
Moderowane gry
DORONKO WANKO
DORONKO WANKO
Ostatnia akcja 1 month ago
14
akcje