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I was able to replicate it. It's a nice little marker to know you're going through the waterfall section optimally.
I think it might be to do with the water drops triggering a sprite limit. Thanks!
So just watching DeathJohnson's WR and noticed there appears to be a despawned enemy. How is this achieved? Here's a screencap of what I mean. -
EDIT: Title should say 1/6
So you can change the language to Japanese using the L R ABC code on the title screen. I imagine it'll be faster than having to go through the US text though haven't tested. If I was to start running with the Japanese text would the times be accepted?
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