prettz I'm assuming the coordinates you enter in are globally over the entire map, which could get difficult and tedious to work out.
If it helps, the levels are Ogmo Editor files and can be opened in it.
Used to be a dev so when I saw the .oel file extension, I gave it a go and hey. Obviously we don't have the tilesets or entity files but you can still get a vague idea of the levels.
I'm definitely interested in this category. I reckon going the 107% route is a bit overboard and adds extra tickboxes for no good reason ie: named rooms especially. I had my own little route going but I hadn't even thought about deathwarping or anything like you've outlined here with the gun upgrade. Good work!
I also think that getting the ship upgraded could be at the discretion of the runner and not included in the category rules. It makes the final fight much easier and for those who suck at mashing (me), it could be more beneficial to go with that instead of trying without the upgrades.
Holy shit powd, thanks a lot! This will come in useful.
Aside from obvious route things, I can't seem to find any explanation to many of the "what" moments of vegeto's current wr run ( ). I feel like the duping and replay glitches need to be explained somewhere in here, if anyone is up for it. I want to get back into any% after only learning portland about a year ago.
Any takers?
Bollard: Not only that, but an array is larger in size than one int. I know it doesn't matter much for PC, but on PS2 it probably mattered a bit.
I'm into the Any% no duping type category and will start running that
Another update, it now saves your last used directory used and you can now randomise your playlists.
edit: Randomising playlists may not do anything as yet, will update.
New update! v0.2.0, adding playlists! Changelog and downloads here: https://github.com/megadrive/gta3vcmusic/releases/latest
In stark constrast to above, despite probable similar circumstances:
ADSL1 FailFish
I wrote a program today for myself that helped me make my custom radio without having to copy-paste literally every mp3 I wanted in my radio. Essentially what the program does is create symbolic links from your mp3 file to the /mp3 folder for your game (or wherever you specfy, really).
It only works in Windows from Vista onwards, since XP and previous don't have the mklink command. I figured I'd release it considering I got some use out of it. If there's breaking bugs I'll give a go at fixing them. Cheers.
The source code is available at: http://github.com/megadrive/gta3vcmusic
Latest downloads found here: https://github.com/megadrive/gta3vcmusic/releases/latest