Ok, I know this question would be better asked on tasvideos, but I don’t have an account for that. I want to know to how count tool assisted superplays with RTA timing. Using the method of counting frames from the moment the 400 appears and when you hit the axe always is wrong, for example, happylees TAS wasn’t I think 4:54.03, but it was counted as 4:57.31 I had gotten a 4:58.xx, but that was using the “wrong” timing. How do I count time the RTA way? Thanks.
I know, I always have a backup in handy, just wanted to not have to do that
Hello! I have a very quick question, if you know the answer please reply with it.
Ok, so on my 3DS, once I beat SMB, I am always entered in hard mode. I know this is meant to happen, but I want to be able to play normally without reloading an old save state and gaming over. It is very inconvenient.
Thank you, -iplaymario124
The gameplay is a little bit different, so just select PAL when you are submitting.
@Lul_ecks_dee you have a great point like 10 people have done it before INCLUDING Kosmic himself. Lol
@KingOf_JonnyBoy Thank you so much! It worked!
How many frames is a full jump?
Can you send me the movie? I won’t copy anything and pass it off as my own I promise.
So I have been doing lots of TASes lately and have gotten down to a time of 4:58.700, but I want to get even lower. I need help on the inputs for 8-3 FPG and the 1-2 pipe clip. Weather it is images, a text tutorial or a TAS movie, they would all help! Thanks!
That is what I was trying to do for like half an hour but i couldn't pull it off. Does the koopa shell kick manipulate subpixels or something?
I found a new one that clips one block higher, but isn't any more efficient.
So I was doing a human theory TAS, and discovered this clip! It saves time, but you don't clip far enough down, forcing you to bonk against the warp zone pipes. But I will update you guys if I find I new one. Link to video: https://drive.google.com/file/d/1r2U8jWk24ec_zJdKmh3Eu6nbOaRiioMD/view
Oh yeah I just used a hex editor (The one in FCEUX) to change the background hex values. Do you know how I can do that color palette change thing you guys were talking about? (I use FCEUX)
Thanks guys I thought that people just thought it saved time, but that it really didn't.
Somewes recently started 8-1 at a 4:55 pace but died to the Parana Plant Pipe-Jump Thingy
Hello. I know in the rules it says "Play it here" and then links to coolmathgames but can I play it on my website (https://z2gamez.weebly.com/red-ball-4.html) instead? This is because coolmathgames seems fishy.
I know that people say BBG saves 2 Framerules, but doesn't it take like 3 seconds just to set it up? Thanks for help.