Komentarze
Washington, USAdarkid9 years ago

I redid the pictures, I'm probably going to add text descriptions since no picture can say everything.

Washington, USAdarkid9 years ago

Yup. I've got another idea for how to take pictures, I'll probably be doing them myself. I'd like a more consistent set anyways.

Washington, USAdarkid9 years ago

Could you redo some of the screenshots for http://darkid.webs.com/talos/index.html? Specifically, I'd like some overhead shots for B6, C4, and C7 since the photos aren't totally clear.

Washington, USAdarkid9 years ago

If FPS was capped at 60, (almost) no paint jumps would be possible. The game would be a considerably poorer speedgame. Furthermore, it would encourage the use of 20fps jumps (they go a bit further), which are not only painful to watch, they use the same FPS settings, and you can hardly mandate that framerate ¤can't¤ drop.

Washington, USAdarkid9 years ago

Here's a list of all the messages: https://docs.google.com/spreadsheets/d/17cKog1r_GGHahv2puJLwqqG8SlYm4R0jSrsjJvkt6Lw/edit?usp=sharing

There's a few (highlighted in red) that we don't know where they come from. Similarly, if someone would like to do some research as to paint messages in Gehenna that would be welcome.

Washington, USAdarkid9 years ago

Is this actually converting the cube to a fan? I.e. can you pick up the fan and now have 2? Similarly, does this actually jam the gate? I.e. can you then move the original jammer?

Washington, USAdarkid9 years ago

What's your framerate?

Washington, USAdarkid9 years ago

Testing last night revealed that another message is viewing any QR code -- much faster than hitting an out of bounds trigger.

If you view your first code in A7, you can look for paint and then restart checkpoint, and your paint spawn will be reset as well. This takes ~4 seconds per look, but spawn set 0 gives best B4 and C8 paint, so it might be worth it.

Washington, USAdarkid9 years ago

I've coded this up into a nice little webpage, and added some analysis on the code. http://darkid.webs.com/talos/index.html

wątek: The Witness
Washington, USAdarkid9 years ago

https://www.reddit.com/r/IAmA/comments/45fu74/i_am_jonathan_blow_game_development_person_ask_me/czxk4h1

If you think that listening to the greatest speech ever given about game design is just 'waiting', then I don't know what to say. We just have different ideas of what is interesting. Maybe you already listened to it, so what? I have listened to it at least 12 times at this point and I still get new things from it.

Also, this attitude of 'only do things that are very convenient for the player' seems to devalue the core idea of this style of game design, which is to explore for interesting phenomena, and to highlight those, and to make maximum use of the ingredients at hand.

So I don't think we're getting any 'click here to skip speech' buttons any time soon.

Razorflame to się podoba
Washington, USAdarkid9 years ago

Attempting to save a guided slide by way of a tricky cube placement. I'm not sure that's really consistent enough to be worth the ~5 seconds of a guided slide.

Washington, USAdarkid9 years ago

So you can jailbreak a jammer through a fence. I don't think that jammer jailbreaks are that common, cubes are broken out much more. Still, if it's faster than cube breakouts you might be able to itemjump onto a wall where previously you cube jumped. I'm thinking about most of the C levels here.

STINGER to się podoba
Washington, USAdarkid9 years ago

There's an extra black line in the chapter records, in columns w-ad, between rows 20 and 21. Good work though!

Washington, USAdarkid9 years ago

Irrelevant for most categories, but I felt like I'd post this here. This is a list of all the sigil puzzles solutions, minimizing rotations. The cost function I'm currently using assumes each rotation is equal cost, if you'd like me to run the algorithm assuming e.g. 3 rotations per piece is 2x as expensive as 2 rotations, just post here.

ASCII solutions Python code

Edit: I don't have solutions for Road to Gehenna DLC because I didn't ever find the original piece rotations. Edit2: DLC solutions posted; list updated to include right-click pickups.

wątek: Portal 2
Washington, USAdarkid9 years ago

Try WINE (WINE Is Not an Emulator) - www.winehq.org If you can't be asked to use Terminal, you can just get PlayOnMac, which is a precompiled version of WINE. www.playonmac.com

O darkid
Dołączył
10 years ago
Online
today
Przebiegi
245
Uruchomione gry
Parallax
Parallax
Ostatnia próba 5 years ago
83
Przebiegi
The Witness
The Witness
Ostatnia próba 2 years ago
67
Przebiegi
The Talos Principle
The Talos Principle
Ostatnia próba 4 years ago
31
Przebiegi
SpaceChem
SpaceChem
Ostatnia próba 6 years ago
11
Przebiegi
The Witness Category Extensions
The Witness Category Extensions
Ostatnia próba 4 years ago
11
Przebiegi
Return of the Obra Dinn
Return of the Obra Dinn
Ostatnia próba 8 months ago
10
Przebiegi
FEZ
FEZ
Ostatnia próba 11 months ago
8
Przebiegi
Braid
Braid
Ostatnia próba 7 years ago
7
Przebiegi
Moderowane gry
The Witness
The Witness
Ostatnia akcja 7 days ago
561
akcje
The Talos Principle
The Talos Principle
Ostatnia akcja 16 days ago
106
akcje
The Witness Category Extensions
The Witness Category Extensions
Ostatnia akcja 2 years ago
63
akcje
Parallax
Parallax
Ostatnia akcja 5 years ago
45
akcje
Braid
Braid
Ostatnia akcja 4 months ago
40
akcje
The Talos Principle II
The Talos Principle II
Ostatnia akcja 7 months ago
36
akcje
Return of the Obra Dinn
Return of the Obra Dinn
Ostatnia akcja 4 months ago
8
akcje
Mardek 2
Mardek 2
Ostatnia akcja 2 years ago
4
akcje