So, hi. I'm a programmer of that game and quite conflicted on current state. First of all, I'm seriously impressed anyone even considered running it, but here goes the conflict. Right now I'm kinda fear fixing the zeppelin blue gate skip, as it would invalidate the current runs. And with finding of rocket warp glitch that doubles the conflict. Additionally, fixing reset skip on location which supposed to gate player until he gets the warp device will invalidade no-warp run (and make it pretty much impossible). I see several exits from that:
- I will fix above bugs but will create a separate steam branch with older version of the game. That will conflict with plans on additional content.
- I will do the special setting/launch param that will disable fixes. That would require additional coding, but ultimately would allow content updates. + I can add additional functions like faster location transition.
I don't really know how to solve this conflict. As blue gate and warp gate skips may tamper with regular players experience, and I wanted to fix them quite some time, but did not solely because of speedruns. P.S. I may also provide developer build executable with functions like collision rendering if it's interesting.