Hey everyone, we decided to separate the individual level runs based on the game version they were played on: Old HTML5 (older physics engine) and New HTML5 (newer physics engine). The two versions play very differently, and some tricks are unique to each version, so this seemed appropriate. All existing runs have already been reassigned to the correct subcategory.
Additionally, we also removed the glitchless categories (Any% Glitchless and Any% Hard Glitchless) because they had little popularity and because for most levels, they were simply equivalent to the normal Any% variants. All runs from these categories have been moved over to regular Any% and Any% Hard.
Normally, I am able to stream at 3000 bitrate with no frame drops. However, when streaming Super Meat Boy, even at 100 bitrate I drop around 70 - 80% frames. I tried lowering video quality, setting bitrate higher, changing encoder, twitch server, CPU usage preset, in-game quality settings, doing both game and window capture - none of these worked. Looking into task manager, neither CPU, nor memory or GPU seem to be near 100%. Also tried streaming other games to make sure it's not temporary network issues, and it worked fine.
Does anyone know what might cause it?