Ive been trying to do some IL runs but I keep pondering on when to split can we clear this up a bit
I think that since some final steps dont have a finished prompt timing should end when the medal becomes fully visible.
I think there should be a Golf 4 player tour, 4 player no driver and4 player giveup%. I also think there should be a Give up% 3 hole as well as giveup%. There should also be a lose% tour
I noticed that in the all games runs (apart from strength or yoga training) we do everything unintended. All games intended would make sense.
You know how in hardcore you cant use upgrades. What if that but you can buy absolutely nothing, just click the cookie 1 million times.
How do I activate the practice mod? I have it downloaded, but I can't make it function.
While I was busy grinding, I found out it is possible to exit High Street as well as Back Gardens, how the game intends you to exit), while completing not a single task! But since Garden, Pub, and Model Village have a task completed upon entrance, the game can't be finished(as in completing the bell return) without completing a task. After I made that conclusion, I realized that the areas with mandatory entrance tasks all have that task on the top of that area's to-do list. So May I suggest adding a category in which the runner's goal is to complete every first task as well as the bell return in as little amount of time? I apologize for my lengthy entry, I like writing.