Komentarze
Rio de Janeiro, BrazilShime3 years ago

Hello, Shime here.

I'm gonna go direct to the point since JJRockets already told the whole situation. All the runs pass through the validation, and in fact you have a point that there isn't exactly a rule that explains about it. But there's a consent that every run submitted should have the whole screen showing up, specially the magic bar which is a major thing in the run- Not taking you into consideration because I saw that you and Inception were giving your best on the game, but if I would to accept your run with part of the HUD outside the video, it could open margin to other people cheating on a run and not showing the HUD, which could lead to a major problem inside the community itself.

Once again, the reason for the first reproval was that. When you submitted again- this time correctly, you joked about the whole situation that to begin, wasn't even my fault, and it felt disrespectful towards me. That's why I rejected saying that no disrespect toward us would be tolerated.

In my part (the one who's doing basically everything here at the moment), I have my part of mistake by not talking directly with both of you regarding the 8:08 submit. And above all, it's being awesome to see the 2P Play category being so active these days and of course I wouldn't prejudice any runners on this, actually I'm here to lend a hand if necessary.

About MODs, as previously said, I'm the only active mod here, and just got the Super Mod badge yesterday, so new people are coming in as moderators as well on this community. That (and the Glitchless categories) are the things I'm working to make this community even better, with new rules and more people to make things more clearer.

Once again, your run is legitimate, there's no doubt of it.

JJROCKETS, enri, i vardemir podobało się to
Rio de Janeiro, BrazilShime3 years ago

Hello, everybody! The last 2 years were very active regarding this game and with it, a lot of new tricks and runners emerged to this game! There were a lot of topic about the game, specially around the biggest glitch in the game that broke the Normal/Hard category and I had a conversation with some runners about it.

So, starting 2022, runs will be splitted between Magic Overflow Glitch runs and Glitchless runs as a new sub-category. That will count for all categories except The Duel.

Also, there'll be some update regarding the game rules to prevent controversies when submitting a run. These rules will be starting also next year, and I will be glad to hear your feedbacks about it.

Thwompz to się podoba
wątek: Gargoyles
Rio de Janeiro, BrazilShime3 years ago

I'm actually pretty fine if you or any mod want to re-time my run if it means to make it more clarified! Also I'd suggest that any time below the 12 barrier would need to have milliseconds too, if everybody agree!

About the comments sections, I'm good with the way it is right now, with only runners from this game being able to comment on the posts!

Also, congratz for treyvz with an incredible time! Looking forward to see this game getting the 11:2x barrier!

treyvz to się podoba
wątek: Golden Axe
Rio de Janeiro, BrazilShime3 years ago

Yeah, I've voted twice and it isn't counting for some reason. But my vote was for having 6-Pak but letting know that the run was on that version!

wątek: Golden Axe
Rio de Janeiro, BrazilShime3 years ago

I thought that I've voted there D:

Rio de Janeiro, BrazilShime3 years ago

Regarding Glitchless category, there had a talk about it when the Magic Overflow was starting to be implemented on the runs. Back then, I thought that separating the leaderboards into glitched/glitchless would be more confusing, regarding that it would be a new subcategory + the fact that it had few runners that ran the game previously. The glitch itself is only worth on Normal/Hard, as Easy giving more timeloss than a gain.

However, since last year there are a lot of new runners coming to this game, with (now) more glitchless runners than glitched on Tyris-Normal. I'm rethinking about this topic to see what's the best option for it.

I'm gonna have a talk with other active runners/mods to see their own opinions and, hearing their feedbacks, I shall make the changes regarding glitched/glitchless runs.

vardemir i Thwompz podobało się to
wątek: Golden Axe
Rio de Janeiro, BrazilShime3 years ago

Damn, that really looks like something that could've make a difference! I can see that it may be a slight improvement if you throw the thief out of screen, since we can't hit it on it's first movement.

Rio de Janeiro, BrazilShime3 years ago

oh I meant by getting the times we do on Original Mode races the way we actually do on Arcade Mode haha. But if it's going to be RTA, I don't think there will be any issues with RTA timing! \o

Also, welcome Cecil!

petaQ to się podoba
Rio de Janeiro, BrazilShime3 years ago

Is it wise to apply the same thing we do on Arcade Mode to the Original? I mean, the Original Mode you have to buy parts for the bike and mechanics, so you would need to stop by and renew your stuff.

It's something that should be tested before anything, I think.

Rio de Janeiro, BrazilShime4 years ago

Adding some more stuffs regarding this subject. I've decided to test my new input display with the previous save/rom that was used for that championship. I've noticed as well that he never tried the grass glitch on the end of the track (something that he said he did on this thread, which wasn't suppose to be open for replies, so that's why it was deleted).

The video can be seen here:

It wasn't clear about the points that I've said where his run is under suspicion. It wasn't on the end of the track, but on most of the turns of the track.

Comparison 1

Shime (w/Input Display): Yasputin:

Comparison 2:

Shime (w/Input Display): Yasputin:

Until more informations, this thread will be done.

Rio de Janeiro, BrazilShime4 years ago

Hello, everyone!

Recently, there was an issue regarding a rejected submission of an user named "KYasputin", and it wasn't specified why. It took a few days, but I'll explain the whole deal.

KYasputin is the owner of the SMGP brazilian community, a group that it's active for more than 15 years, and still have a lot of new players and even runners (such as TA Marcos and peixemacaco). They've been organizing championships, challenges and even romhacks of both SMGP and ASSMGP 2.

But, the community itself has some controversity, and that's what KYasputin comes in.

Back in 2020, I was in charge of organizing a championship to celebrate SMGP's 30th anniversary. The way we do the championship there is by having a prepared savestate for the specific round, with the car we're gonna use, and people do a IGT time attack with their own developed strategies (which could be used for speedrunning, but it's quite hard to replicate perfectly all of them.)

The rules are clear: No cheating, splicing or something to forge your attempt. For that championship, it was sorted which cars would be used for each round, and for the first round (Brazil), the car chosen was Bestowal.

Yasputin did his attempt and uploaded it on Facebook, a 3'19''60. It was a impressive time and a top time for the record. This is the video:

However, there's something really wrong in his video. When he turns his car on certain sharp turns, the car doesn't lose speed at all- instead, it still gain speed. It's more noticeable on turn 2, which is a long turn.

Naturally, each sharp turn you take makes you lose speed, even on a Bestowal, which has the best stats in the case, despite it's low transmission. There was something completely wrong in his submission. Plus, Yasputin had a suspicious past of manipulating and teaming up with some other players to get advantage on the 2017 Championship, which he organized himself.

People suspected, as I did, and his run and participation were suspended to figure out what exactly happened. Searching for some more proof, and we know that some years ago, he tested some cheats on the game (). But the problem is that we couldn't figure it out what exactly he did, since the Game Genie codes doesn't match.

However, as I took him off the championship, he tried to dictate over the championship, and I've not only dropped the championship, but left the community as well.

Almost a year passed, and I've rejected his run because he's still suspicious about his runs on that championship. I've talked with Emperor about the whole situation and he agreed as well, although we still can't figure it out what exactly he did.

Due to that, he did a post on the brazilian community, which he confessed that he used cheats on a previous ASSMGP championship, growing more suspicious that he could use it as well last year.

Proofs are here:

https://www.facebook.com/groups/496902197014471/permalink/4125013234203331/ https://imgur.com/a/KKiAyON

Translation: All my obtained results on the 2019 ASSMGP will be also nullified... Due to use the championship for cheat testing that time.

So, as a conclusion, until he proves that he didn't cheat on that video, all of his submissions will be rejected for the time.

Cheating will be never accepted on this community, nor we will accept cheaters. We always want to have a fair competition inside the leaderboard and improve what this game has to offer. People are still making a lot of efforts such as romhacks and patches, as well as finding new strategies.

Hope you all have a good time and keep practicing!

Rio de Janeiro, BrazilShime4 years ago

Don't need to apologize buddy, actually congratz on all the times you did and for the WR on each category, specially Career Mode No Glitch! Was a crazy run with a good strat and rng, you deserve it!

wątek: Gargoyles
Rio de Janeiro, BrazilShime4 years ago

Enjoying this thread, wouldn't be better if we change the category to just Easy/Normal/Hard?

I think the "Any%" on the category doesn't sums to the game itself.

wątek: Gargoyles
Rio de Janeiro, BrazilShime4 years ago

I agree with all of what is said. Frame Counter and Input Display should be recommended and specify where are you playing makes it even clearer.

About the Soft/Hard Reset, just a doubt, the recording must start when we press the reset button (in case in a previous attempt go wrong) or when the SEGA logo shows up?

Rio de Janeiro, BrazilShime4 years ago

So, how does exactly Wigwam fight works? Is it completely RNG? What do I need to pass through this boss the quickest way?

I am losing a lot of time on this fight, specifically.

Rio de Janeiro, BrazilShime5 years ago

Oh yeah, that happened with me before I realized how the Knockdowns RNG works. But it's pretty hard to happen and when it did, it was only on the second fight.

But yeah, that is weird when it happens =/

kenshireando to się podoba
Rio de Janeiro, BrazilShime5 years ago

I don't know, but it would be fun to see some TAS action for this.

On your WR I think some tenths of a seconds can be saved on the first hit, but I don't know if you be able to reach sub 26.

MicahLuv to się podoba
Rio de Janeiro, BrazilShime5 years ago

Discord link is invalid, I wanted to enter but I can't D:

Rio de Janeiro, BrazilShime5 years ago

So, heya everyone, Shime here!

Been grinding the game for a couple of days and since I started, I noticed some stuffs around the game that needs to be shared for the ones who want to know more about the runs.

So, in general, GA II works exactly as the first game- Every spawn is default and they avoid the down stab attack if you press too early, although here we use more the mounts than the first game.

Yet, Tyris is the best/quickest character in the game, due to her magic making the boss fights more easier. It's the best character to start speedrunning it.

Gilius is still fun and he has the quickest first stage overall, since he can due 2 tackles with the mount + a level 3 magic to kill the giant faster (going around 1 sec. faster than Tyris, who can't use magic to preserve to second stage, and 0.5 faster than Ax, who has a lower level 3 magic, but can use it against the first boss.) and makes the RNG on the first camp a lot quicker, together with Ax (making it 3/4 seconds faster overall)

Although Ax uses the same strats as Gilius, he also has the same problems on the first game (for ex. not reaching the end of the screen with his dash attack), which makes him the hardest character to deal with, still he's faster than Gilius because stage 2 forwards his magic outstands Gilius'.

About the glitches, Raffmonster reported about making the black skeletons on stg 4 clipping through the wall and instantly dying as if it falls into a pit. That probably happens when you press the enemy too deep in the wall that it ends entering there and going all way down (I could do that on the black enemy on the third stage, near the stair).

There's a skip you can do in almost every stage start. Basically you skip the character's walk until where you're able to control it on every stage transition (except the first one). It needs to be studied, but that can save a couple of seconds if made it perfect.

That's it, that's some notes I had while grinding this game, hope you have fun!

IckleChris i death_master_d podobało się to
Rio de Janeiro, BrazilShime5 years ago

Hey, Shime here.

So, a good idea for the championship is creating a Discord SMGP server so everyone can join it. I think some people here (like Emperor and Tenebrae) doesn't use FB + it's more simple to organize the tournaments there, with everyone, instead of trying one on FB.

What's your thoughts about it?

O Shime
Dołączył
6 years ago
Online
2 days ago
Przebiegi
205
Uruchomione gry
Ristar
Ristar
Ostatnia próba 19 days ago
14
Przebiegi
Gargoyles
Gargoyles
Ostatnia próba 5 years ago
12
Przebiegi
Shinobi III: Return of the Ninja Master
Shinobi III: Return of the Ninja Master
Ostatnia próba 3 years ago
11
Przebiegi
Sonic the Hedgehog
Sonic the Hedgehog
Ostatnia próba 3 years ago
10
Przebiegi
Michael Jackson's Moonwalker (Genesis)
Michael Jackson's Moonwalker (Genesis)
Ostatnia próba 3 years ago
10
Przebiegi
The Revenge of Shinobi
The Revenge of Shinobi
Ostatnia próba 2 years ago
9
Przebiegi
Golden Axe
Golden Axe
Ostatnia próba 4 years ago
8
Przebiegi
Golden Axe II
Golden Axe II
Ostatnia próba 3 years ago
8
Przebiegi