Congrats on the first run!
My apologies being late on the verification, I did watch and thought I did verify it way earlier.
Hope you can get a new PB soon!
GG's, nice placement taken, you will beat my time in no time haha!
Sorry mate I typed the 33 instead of 43, idk how that happened.
The first input was later than actual timer and the final input was earlier than the final time. You gained a second in time from the retime.
Sounds needed but just sound effects is fine, the music has copyright material, I noticed you had runs on your channel awhile back feel free to post them.
Me when Jasmin is the most broken flower in the game :0
Another one I thought was a Cat Snack related category. If people have ideas I'm all for it and I'm sure Super would agree.
My philosophy is if people have interest in running a new category do a run and if you post it in the discord or here it will be added unless its too similar.
On a second note what glitches would be banned? [Wall Clips(Skateboard or vehicle related for example), Model displacement, Not using a flashlight in dark zones, Glitches aligned with the action based buttons surrounding the overworld (Unlimited Jumping, FreeCam Movement and Body Rotation for example) I can't really think of any more in the game.
I decided that the change would be more beneficial to make it more accessible and with the heavy RNG elements this game has, IGT more reflects the optimal routing and gameplay times. I plan to in future change All Ending to IGT or something similar when a better timing method is discussed.
Thanks to Zechten for contacting me privately. The run will now more reflect games like Minecraft with loads removed.
Please post a run you would like to see on the board, I'd also like to see the run be done with video proof. Could be a meme, achievement or in-game condition. It will be added if it isn't something that is already measured.
While In Game Time would be easier to use it fails to measure a key aspect of the Speed run decision making. IGT does not account for times in menus and when the game is paused. To prevent players from sitting on these menus and taking time to make decisions Real Time has been implemented. Speed runs are about speed and having runners on menus for a long time kind of defeats the purpose and I feel it should be measured as a point of skill between runners. Please leave feedback if you feel this isn't the right call. Have Fun GAMERS!