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The current rules state "Time starts when you gain control in the vault and ends when you loose control in the city (when the laboratory is shown about to explode)." It would be easier to end the time in Livesplit because SourceSplit can use the "split when map changes" feature, and it wouldn't be hard to retime, only adding maybe five seconds.
I'm not expecting this to be the new rule for ending, I'm just curious
Okay. This is odd. Are Greedy Thief and 100% the same category? Here are the rules for the two categories:
GT: You must steal all of the money stacks in the house and escape while also getting all required items. All Runs must have picture/video proof and must show Greedy Thief
100%: You have to collect all money stacks and all of the items listed on the checklist. Runs must have video proof.
In both runs you have to collect all of the items on the checklist while also getting the required items. So what's the difference and why is there an about twenty-second time difference between the two WR's for each category?
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