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Oregon, USAMHFsilver8 years ago

Hello folks So I've spent the better part of the last year debating on running this game and got bored and decided to look into the save corruption thing. Found the old SDA thread about it, saw that people were only able to do it on console and decided to try and do it on emulator. The post on SDA mentioned that the OP was unable to do it on Mupen due to how fast it saved so I tried Bizhawk and sure enough using frame by frame to try and reset the "system" at different frames, I was able to corrupt the save and got this: http://puu.sh/pvOe4/a39aad6d8d.png. Unfortunately, trying to load it just results in the game telling me the Controller Pak is damaged so I'm unable to test to see if it can do anything or if this save even has anything.

So you might be wondering, why am I posting here then? Well I'm here with the save file itself for those more knowledgeable about N64 emulation to take a look at it and see if there's anything to be done with it. Be it converting the save or fixing it or whatever.

Link: http://www.mediafire.com/download/k9zflg9obhmvds5/Quest+64+Corrupted+Save.zip I used Bizhawk 1.11.6 and the US version of the game. ROM isn't included for obvious reasons

Edit: Made a video showing it off:

Oregon, USAMHFsilver9 years ago

Hello friends. So now that Ty is out on Steam there's interest in timing out loads to keep it fair between the platforms and so I need some help when it comes to gather info on the load times. I have a GC and PS2 copy of Ty 1, no Xbox copy and I only have a Wii and PS2. My PS3 is a model 2 fat one which can't play PS2 discs so I'm here asking for some help from you guys. I need some videos of loads in the game using various versions. Here is the list of loads I need:

GameCube on GameCube PS2 on PS2 Phat PS2 on PS2 Slim PS2 on PS3 Xbox on Xbox Xbox on Xbox 360

I can get emulator times myself. What I need is for someone to go through a few load screens for give or take 5 minutes. So for example just load your file and go into a level then back out of the level then enter it again. The videos will help me get an understanding of the load times. It'll also help me figure out how long they are based on the version and console it's being played on.

You can drop a link to the videos in here as it's nothing really important that you need to hide from everyone. Thanks

Oregon, USAMHFsilver9 years ago

Back in the early days we used to think that the GameCube loaded the fastest and that was mainly due to the fact that no one in the community at the time had an Xbox and so no one could time the loads. But now with the Xbox having the fastest loads, it kinda makes it pro single console. So I was wondering, maybe we should remove loads from runs. This would allow anyone to run on the platform they want, console or emulator and still be able to compare against each other.

Post your thoughts here, I'd like to hear them.

Oregon, USAMHFsilver9 years ago

So it seems that the graphics settings you use may have an affect on your jumps. Yoshipro101 has messed with it a bit and I'm sure he has some info to share but it appears that the graphic settings do play a role outside of making it look good/bad.

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