Komentarze
wątek: The Site
Bavaria, GermanyLighnat0r9 years ago
  • Requests for new series should go through the game request form even if some games already exist. Please do not request a series for existing games that you don't moderate any of. This thread is primarily for attaching games to a series that already exists.
  • Game tags generally include things like rom hack, fangame, etc. This particular set of tags can only be applied by a full mod or admin.
  • For suggestions for new game tag types for the site, please put them in the update thread We'll likely add items to the list after some additional input.

The game tags just went live (see the separate update thread here), and with it games can be in multiple series, and can have game types to replace previous rom hack functionality.

The old locked thread is here.

Imaproshaman, kdx2a i 7 inne podobało się to
wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

Following series is not something that is implemented yet so it makes sense you don't see it there. As far as I'm aware nothing related to that button has changed recently though, and I can't replicate your issue. You're not by any chance using new extensions, or using the beta/nightly build of firefox?

wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

Thanks for reporting, this is a known bug.

wątek: Talk
Bavaria, GermanyLighnat0r9 years ago

Then you're in luck, it is checked by default.

Lance_, Trollbear666 i 2 inne podobało się to
wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

Looks like that person edited their old run instead of submitting a new one.

wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

This is indeed the right place to ask this :) I've made the changes, let me know if everything is ok.

wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

[quote=TreZc0]Found another thing: In one of the guide pages, i embed youtube videos to show the tricks. http://www.speedrun.com/tphd/guide/vzqf7

Sadly, after 10 video links it stops embedding and just puts the links there. Is there a way around that? [/quote]

Yeah, there's a limit on the number of links that get embedded, since too many embeds tends to make the page either incredibly slow or crash altogether. It was put in place mostly for twitch embeds which are especially bad (the old interface, current ones seems better though I haven't tested). Youtube seems to be performing ok though, so I've increased the limit for yt links to 20. Let me know if you run into the issues I mentioned with the higher limit.

wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

TreZc0: I fixed the guide by re-saving it manually - not sure what caused it to break though.

TreZc0_ to się podoba
wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

Ties no longer working was a bug that is now fixed.

wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

Because it shows when the game was added, not when the moderators were added.

YUMmy_Bacon5 to się podoba
wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

Racingmonster: Mods already have that number in a counter on the navigation bar at the top telling them exactly how many runs are awaiting verification.

ROMaster2: I mentioned two different things, which one do you mean?

wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

Why do you need to tell someone that amount though? But if you're that determined, you can always hit F12 and enter $('#leaderboarddiv1').find('tr.linked').length or $('#leaderboarddiv2').find('tr.linked').length in the console to get the number of runs awaiting verification and rejected runs respectively.

wątek: The Site
Bavaria, GermanyLighnat0r9 years ago

[quote=maglame]I think it would be nice if when you check a users obsolete runs, it would list the best rank (1st, 2nd, etc) for each obsolete runs, the same way it lists the current rank of the most recent run (i guess it would be nice then if it also listed the best placing of the most recent run too).[/quote] In addition to what kirkq already said, this would significantly impact the time it takes to load those pages. (And load times are already bad at the moment)

[quote=Skull64]Found a small bug. On my user page, it says I'm in 38th place in Metroid Prime Any%. But when you go to the leaderboards for that category, it says I'm in 37th. Not sure where the discrepancy is coming from.[/quote] This seems to no longer occur at the moment, but yeah it was probably due to the standalone place calculation (i.e. on your profile) not taking the regions/platforms obsolete eachother options into account.

[quote=ROMaster2]Just so followed popular games don't consume the front page, could there be a notification setting to limit updates to only when there's a change in the top 5? It's kind of annoying to see a bunch of 20th+ runs push out the less popular games, but I don't want to limit it to 1st place either.[/quote] I'm not entirely sure what you're after. Do you mean only having top 5 runs in followed games shown at the top on the front page or an extra notification type "between" 'New fullgame run in followed game' and 'New fullgame WR in followed game', so something like 'New fullgame top 5 run in followed game'?

[quote]A faster means to organize followed games would be nice. I have mine on custom so my two main series are on the top and chronological, with the remaining alphabetical. Each time I follow a new game I mundanely move them up so it's in the correct spot. Drag and drop to a new position would streamline it.[/quote] Drag and drop would be a nice addition for various pages, there are some other layout changes that need to be finished before though.

[quote]To reduce the number of people asking for moderator of a game/series because they're waiting for their run to be approved, Full Mods+ can be notified when a run has been waiting 2 weeks or longer. They can either approve it themselves or attempt to contact the game moderator(s). It shouldn't cause too much controversy since game mods can remove a run that was incorrectly approved, and full mods+ wouldn't approve a run of a game they have no knowledge of.[/quote] Full mods can already see runs awaiting verification for all games, and since runs get highlighted on that page once they're still awaiting after one and two weeks, I don't think more notification is helpful. Although it is possible to do so, having full mods approve runs in games they don't explicitly mod seems like a terrible idea though.

[quote=Racingmonster]I think there should be a number counter next your Rejected Runs and Pending Actions that way you know how many are reject or pending rather than counting them[/quote] I fail to see what you would possibly need that number for.

[quote=mobiusman]I was unable to submit "0%" as a category name.[/quote] Fixed.

mobiusman to się podoba
Bavaria, GermanyLighnat0r9 years ago

Indeed, OHKO is written using AutoHotkey which is very likely to cause false-positives like it does here.

It was a while back, but at some point I compiled a completely empty AHK script (meaning it does absolutely nothing except close down as soon as it is started) and even that got a whole bunch of false-positives (7/57). Additionally, the OHKO mod reads and alters the memory of an outside process (the game), something done by some malicious programs as well. This doesn't actually seem to affect the number of false-positives all that much though.

Including the source code, either directly in the download or linked to in the readme, is something I tend to always do, though it seems I didn't in this case for whatever reason. I've updated the download link to included the source code now. If you really don't trust me, AHK actually supports decompiling the exe back into source code, so you can check to be sure it's ok ;)

For a more in-depth explanation why AHK is viewed so badly by antiviruses, I expect that is due to how AHK compilation works. Rather than actually compiling the script, the 'compiler' simply includes the raw source code (hence the option to decompile) and when you run the executable, that code gets run through an interpreter written in C++. This interpreter (which is open source btw) is what is causing the false-positives. While the antivirus has no reason to suspect the interpreter of doing something bad in and off itself, it can't really know what the stuff that is interpreted is going to be doing. Using a 'better safe than sorry' reasoning, some antiviruses simply assume that since it's going to do something that is 'hidden' from it, the intention was for it to circumvent malware detection and it's probably something bad.

At least that's my take on it, mostly based on wild assumptions and guesses but w/e.

ult1matum, Trollbear666, i tduva podobało się to
wątek: Talk
Bavaria, GermanyLighnat0r9 years ago

210? That's pretty impressive.

Nieznany
Bavaria, GermanyLighnat0r9 years ago

This post should contain everything you'd want to know about post formatting: http://www.speedrun.com/post/iftju

bluewiregaming to się podoba
Nieznany
Bavaria, GermanyLighnat0r9 years ago

Supposedly they're being replaced because they're really old and insecure, keeping them in circulation would kinda defeat the purpose. But yeah, that's a really short changeover.

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