Wątki
United StatesBertSasquatch7 years ago

There are at least two different Final Fight patterns in Gamecube Shrek 2. The difference is with the final part of Final Fight (After the 3 trolls). It is my theory that this is caused by there being two different versions of Shrek 2. The time between when the Fairy Godmother shoots her homing attack as well as how many she shoots is different between the supposed versions. The easiest way to tell the two fight patterns apart is the amount of shots fired in the first round. The fast version is around 20 seconds better than the slow version.

Fast version (3 shots in the first phase but short breaks between shots):

Slow (2 shots in first phase with long time between shots):

The fast version examples take 1:03 and 1:08 respectively. The slow versions are 1:36 and 1:35.

Obsolete runs by the same runner show the same patterns as their current PB, whether fast or slow, and this is the main reason I believe it is caused by different game versions. I have tried to replicate the fast version using my disc by getting hit by the homing attack vs. not getting hit, but have never got the fast version AFAIK. Strangely, runners who get the fast version in their Any% PBs have the slow version in their NewGame+ PBs, so it may not work on a completed game file. PS2 and Xbox both appear to have the fast version.

Edit: Also check the text above the model No. on the top side of the disc. Mine is DL-DOL-G3RE-USA. DL-DOL-G3RE-USA-02 has been found but not sure yet if it has the fast Final Fight. USA-01 also exists but seems to be much rarer than the other 2. Testing is still needed to confirm whether or not this is an indicator for version differences.

There are 3 different NTSC versions of Super Smash Bros. Melee in circulation. There is a number on the bottom side of the disc which indicates which version that disc is. Looking in the same place on my Shrek 2 disc I have DOL-G3RE-0-00. The last 0 is the thing to look for with SSBM. I am curious if anyone has a different number on their Shrek 2 disc than mine, especially if they get the fast version of Final Fight. Also if anyone knows a way to get the different patterns that does not involve there being two different Gamecube releases. Edit: So far the bottom of every disc to be checked has 0-00, so it appears likely that if there are different versions the top of the disc is where the version number is recorded.

Theyflower to się podoba
United StatesBertSasquatch7 years ago

Shrek speedrunning discord: https://discord.gg/kJ5abQa

There is a channel for Shrek 2 (Console) here.

Edit: Added to sidebar since apparently that's a thing now.

Pear to się podoba
United StatesBertSasquatch7 years ago

The code (Gamecube): 'Left, Up, A, X' (3 times), then Up 5 times. It must be entered in the scrapbook section of the pause menu. I have confirmed that it works in game.

The unlock all levels cheat code is problematic for the w/Cheats run category.

As the rules stand now, there is no obligation to complete all of the levels. This means that the player should enter the code immediately in Shrek's Swamp and then exit the level and beat Final Fight. This is not good because the run is now basically the same as an individual level run of Final Fight.

If the rules are changed so that all of the levels must be completed, then the run will become very similar to the NewGame+ category. The player will enter the code to unlock all levels and the code to gain coins and then complete the levels with attack upgrades first.

Both of these result in runs very similar to existing categories (IL Final Fight / NewGame+). IF we want to keep the w/Cheats category as it exists (which is basically an infinite coins run, because that is the only cheat code worth using), then the unlock all levels cheat code should be banned.

In conclusion, in my opinion, the unlock all levels code should be banned in the w/Cheats category OR the with cheats category should be removed as it will be too similar to other categories.

O BertSasquatch
Dołączył
8 years ago
Online
today
Przebiegi
163
Uruchomione gry
Shrek 2 (Console)
Shrek 2 (Console)
Ostatnia próba 5 years ago
81
Przebiegi
Michael Jordan: Chaos in the Windy City
Michael Jordan: Chaos in the Windy City
Ostatnia próba 4 years ago
29
Przebiegi
Shrek Extra Large
Shrek Extra Large
Ostatnia próba 4 years ago
21
Przebiegi
R.B.I. Baseball
R.B.I. Baseball
Ostatnia próba 4 years ago
7
Przebiegi
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Ostatnia próba 6 years ago
4
Przebiegi
Robot Wants Kitty
Robot Wants Kitty
Ostatnia próba 6 years ago
2
Przebiegi
Obserwowane gry
Shrek 2 (Console)
Shrek 2 (Console)
Ostatnia wizyta 1 year ago
13,405
wizyty
Michael Jordan: Chaos in the Windy City
Michael Jordan: Chaos in the Windy City
Ostatnia wizyta 1 year ago
330
wizyty
Shrek Extra Large
Shrek Extra Large
Ostatnia wizyta 1 year ago
806
wizyty
R.B.I. Baseball
R.B.I. Baseball
Ostatnia wizyta 1 year ago
552
wizyty
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Ostatnia wizyta 1 year ago
656
wizyty
Robot Wants Kitty
Robot Wants Kitty
Ostatnia wizyta 1 year ago
242
wizyty
Shrek 2
Shrek 2
Ostatnia wizyta 2 years ago
183
wizyty
Moderowane gry
Michael Jordan: Chaos in the Windy City
Michael Jordan: Chaos in the Windy City
Ostatnia akcja 4 years ago
8
akcje