Confused, this game would be 3 hours if every chapter is roughly 10 minutes. The health problem is something that happened to me recently, as in within the past 6 months. Excluding people based on a disability (I have neck problems that make me susceptible to carpal tunnel) is ableist and I would hope for better from moderators. You may notice that nearly all my runs from the past year or so are under 30 minutes because of my disability.
There's no reason to be rude. I guess I'm not running the game then, but I don't understand why you are being rude about this.
Hey, I also have been running this game. I have some thoughts on leaderboard organization:
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I think subcategories for individual chapters of the story would be valuable. I personally would have difficulty running the entire story mode at once for health reasons but I plan to run every chapter individually.
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ILs for event mode stages would be cool to add as well.
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Game rules currently do not exist. I feel run submissions should at the very least require audio. I haven't done extensive testing on framerate but it doesn't appear to meaningfully impact anything. A load remover probably won't be necessary as loads are instant. If the game had IGT that would be cool but most stages don't, so... I have also observed that the game has an extremely strong anti-cheat. I messed around with Cheat Engine and the game automatically crashes if you complete a stage while it's open, instead of auto-saving, even if Cheat Engine isn't attached to the game process. At least, it does for me - I assume this is universal as I've heard other accounts of it. So that's cool.
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Characters should probably be a non-subcategory variable. Choosing your character is part of the strategy. I don't think it makes much sense to separate them since basically everyone is going to pick the fastest character once that is discovered. It would also be helpful if they were sorted alphabetically.
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I'd like to moderate for the game. If given moderator I'm happy to implement whatever changes we agree on.
I did a chapter 1 Challenge run earlier today, will be working on subsequent chapters as I have time:
It occurs to me we probably should include something in the rules about not obscuring boss HP bars with splits etc, even if that invalidates the above run...
The moderator was last online two weeks ago. Since your run has not been verified within three weeks of its submission date you should contact them via SRC message system.
I have DM'd him letting him know that he forgot to unprivate this and a few other videos and he should get to it when he is next available. Thanks for pointing it out though. Nighlin has been quite busy lately.
That's unfortunate. There's no plans to change or address this?
I used to be able to follow very large amounts of games, but since the major update a month or two ago I have been capped at 100. Trying to follow more gives a pop-up error saying "user cannot follow more games." Not sure why this cap was implemented, and it seems that there are some people with well over 100 games followed, presumably from before the update. Any way around this limitation?
About time somebody beat my run! It's sick to see the game that got me into speedrunning go down another 12 minutes. GG Code!
Unless supers pause IGT, I agree, though it's probably still faster not to use them regardless.
Any speedtech that can happen by accident is troublesome to moderate - it would be silly for someone's run to be invalidated by hitting an input on the wrong frame in a scenario that occurs likely dozens of times in a playthrough. I would argue that it should be allowed in all categories for this reason (barring the arguably-extreme inclusion of a community patch/mod that prevents it from happening), but I agree that the rules could be far more comprehensive and better-worded as to what constitutes a glitch and what is and isn't allowed. I assume the latter part of this is the result of a language barrier.
However, I would like to motion for the category names to be clearer and the rules to be more comprehensive.
Generally "Any%" just means the fastest way to complete the game without any restrictions. Currently this is called "OOB%" and "Any%" would make the point of the category clearer. "Minor Glitch" is usually rendered as "No Major Glitches" and usually the rules themselves contain a list of all the allowed glitch categories. NMG can also fairly easily be a subcategory variable.
Any% should also be in the NG+ title because Any% just means that you aren't getting 100%. The speedrun category naming convention is derived from Super Metroid.
In short:
Any% Minor Glitch -> Any% (NMG)
NG+ Minor Glitch -> Any% NG+ (NMG)
Any% oob% -> Any%
NG+ oob% -> Any% NG+
There should be a comprehensive list of what glitches are and aren't allowed in the rules themselves, not just in a forum post, and it should be kept up to date with patches and new discoveries.
Also, why does the YouTube link on profiles link to user/@handle? Shouldn't it link directly to the handle? Just Youtube.com/@myhandlegoeshere?
It's potentially a problem that login dates aren't shown anymore. Makes it hard to get inactive (3+ months) mods removed, or to know when it is reasonable to attempt to contact them directly.
You can if you want but that's my job as mod. I would have to verify them against the footage anyway. Don't worry about it.
1- 00:03:04.020 2- 00:03:37.025 3- 00:04:14.686 4- 00:03:25.359 5- 00:06:13.754 6- 00:05:07.480 Total - 00:25:42.324
They are literally levels, so this seems like a strange take. I mean this in the nicest way possible, but if someone refuses to run a category because it is called a level category, regardless of the content of the run itself, that's just downright strange and they should perhaps reconsider their priorities.
A full-game run would be something like "all courses." Changing the existing organization to appease someone's preferred naming conventions seems a bit silly.
1- 6:48.000 2- 10:51.000 5- 9:31.000 9- 8:16.000 12- 0:49.000 15- 10:46.000 18- 2:28.000
1-1 7:20.36
1-2 2:45.09
1-3 2:09.43
1-4 14:07.66
1-5 2:33.02
2-1 5:19.63
2-2 4:30.80
2-3 2:57.78
2-4 10:06.18
2-5 12:10.70
2-6 17:19.25
3-1 5:52.04
3-2 13:25.55
3-3 9:34.56
3-4 6:34.35
3-5 4:31.23
3-6 7:22.38
4-1 10:16.90
4-2 3:34.35
4-3 3:21.90
4-4 4:30.26
4-5 5:12.80
4-6 7:20.26
5-1 4:00.88
5-2 3:10.60
5-3 3:23.61
5-4 7:19.33
5-5 6:30.31
5-6 6:10.78
5-7 2:30.25
6-1 6:48.68
6-2 8:07.91
6-3 9:55.95
6-4 2:19.76
6-5 10:42.40
Total: 3:53:56.94
Well, if we're making requests, I can't play the game without autofire due to a disability, so I'd like to request that it be allowed. MAME is presumably how most people will be playing, and it has a built-in autofire plugin.
Scoreplay in basically every shmup uses autofire so I don't know why this one shouldn't for a speedrun, as well as the fact that mashing is the most braindead possible "skill" to test to begin with.