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Deathless Any% in 13m 23s by
Opis

Happy. Done with this category (barring new strat discoveries). The cut compared to the previous WR looks big because all the good paces I had in between kept dying; but then the best pace of all never died :)

Being only 10 seconds off the sum of best sums it up nicely. There were a few mistakes, but not many and none big (the only really clear ones were stopping on a bad pixel at the line cracks and getting stuck behind the torch in the rocks-and-pail room, and those only cost about 1 second each); and it would have been possible to save a bit of time by being more aggressive on the lines and the pillars. Aside from that, the remaining timesave is all locked up behind godlike RNG - and the RNG on this run was already excellent.

Now to bring No Save Glitches (and maybe Save Glitches Allowed) to the same level of optimization... and change my strats in the rocks-and-pail-room ;)

No F4/F5 (safety saves/wait skips). Played in DOSBox 0.74, maximum cycles. Stream VOD:

Tablica wyników
Kategoria
Deathless Any%
Przebieg
Ranking
Brak
Czas
13m 23s
Data
1 year ago
Platforma
PCᴇᴍᴜ
Szczegóły
Weryfikacja oczekująca
W kolejce
Zgłoszony
1 year ago
Statystyki gry
Obserwujący
5
Przebiegi
10
Gracze
2
Moderatorzy