About Crash%
For the run to be valid the game needs to stop or an imperfection in the UI is enough to be considered a crash?
The former, visual artifacts in the UI are merely a means to determine the frame that the game has crashed.
11x Categories - New Timing Method
Hey Folks!
Just wanted to announce a new change to timing methods for both 11x categories. The new timing standards are as follows:
- Timing starts from power-on/reset (or game select if you're using one of the combo cartridges).
- Timing ends on grabbing the axe on the 11th run.
- Time betw
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