I just wanted to make this available to anyone attempting the Bullet Bill glitch. It's the method that works best for me. It's just one alternative method (among many) to getting the Bullet Bill glitch on 8-2.
Cheers,
JWILD
This one looks really hard honestly.
The WR's method can be done more easily, if you do a backwards jump to the spot you wait at and start holding right+down while in the air. This way you will keep facing left while waiting, but as soon as you jump and leave the ground the right input will be considered again. So you don't need to time pressing A and then right.
I think this method should be tested more: You either stomp or avoid the top bullet, when it would normally be in the way, and you make a full jump from the single block. You have a ~50% chance of the subpixel being correct and the trick being possible at all.
Here you need to time when you start running and when you do the full jump from the block and with the WR's method you need to time when to do the full jump on the block and when to do the full jump from the block. So it seems to be objectively better than the WR's method, because the difficulty is the same but it works with every top bullet RNG.
Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S