Trying to go out of bounds in SMB1
4 years ago

In a nutshell, I used AISSON to fly high enough to the top of the screen so that the timer freezes. When the timer freezes, it apparently is still counting down, you can see me die at the end of the video because of that. To combat this, I unfreeze the timer so that the timer resets itself.

Doing this, I tried going as far right as I could just to see if there was some glitchy stuff that would occur. This is the result:

The video is pretty boring actually, but I wasn't expecting some of the stuff that appeared.

Such as at timestamp 6:36, where I realize that some of the blocks are actually solid and you can stand on them.

This averted some of my concerns that the cheats caused these glitches instead of the actual game, because sometimes, the top of the game can start flashing random textures due to the cheats.

Though, it only was just a single glitchy part that just kept repeating itself for the most part.

Thought this was worth sharing.

Edytowane przez autor 4 years ago
KilleDragon to się podoba
Mexico

cool

KilleDragon i DonkeyMario podobało się to
Québec

cool

KilleDragon i DonkeyMario podobało się to
Bretagne, France
Tomygood
He/Him, They/Them
4 years ago

cool

KilleDragon i WolfAeterni podobało się to
Canada

CoolCat

KilleDragon to się podoba
Ohio, USA

If you do this with -1 in minus world ending, you get similar results. I seem to recall you also get random firebars and a couple of bowsers as well.

hitzcritz i KilleDragon podobało się to
Basque Country

##cool

Edytowane przez autor 4 years ago
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Requirements for High-Level Any% Runs

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  • The run's full session must be included in the submission description.
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