Late Game tips (Gold Stronghold-Wizard)
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Late Game tips (Gold Stronghold-Wizard)
Zaktualizowany 4 years ago przez TankRebuild

Since I will not be able to make a vid about it, I though about leaving a text guide before I start being inactive. *Remenber to have at least 40 to 50 greens before Goldo's fight and have 30 to 40 before Khan. [Shout Outs to Bluecheetah and OverlordDean cuz i got inspired by their runs].

-Goldo: After the brewery make sure to have; 4 blues (wheel), some reds to preserve and have an easy time againts the flametrowers inside the Stonghold. Right before the fight vs Goldo You should have 25-30 greens and 5 to 3 reds that should work as a distraction for Goldo's flametrower making it easy to get the greens on his back (use Berserk/minion spell tier II to get the kill faster), on 2nd fase dodge the fist tackle and then do the same. Quit and re:enter the game once you make it out of the building.

-Ruborian Desert: Optional Mana cristal after you find the first Sand worm (sacrifice some minions [reds or blues] with the Guardmark while others secure the Pilar), You can get 2 Sbug's thx to the multiple egg's that are in the breeding ground, if you are lucky u can skip the fight againts the rubodians by baiting 2 different bugs one after another (mayority of the time the rubodians will kill the bug before is close enough to the barrier, you may be able to avoid this by forcing them to fight the minions but theres a high chance that they'll die). Then is just a right path till u need to capture Jewel, the best strat is to let the minions guarding the 4 paths before you pursuit Her.

-Spree: If you have 7 mana bars, you will be able to kill the 2 normal Eyeball's with the Fire spell tier II, put some greens againts the Fire Eyeball and you should get this section done in 3 to 5 mins (You may want to preserve minions for the Khan and Wizard fight so just send them to their Spit (theres one for Grounds and other for greens in the town) then Go back to the Tower using the menu.

-HP/Khan: Just like in my vid, let greens and some reds close to the portal with your guardmark, while you run alone to where Khan is, in the 3 sections of the fight you just need to let the greens on highground while you act as a distraction to Khan (the 2nd part when you are close to the gate/entrance of HP you just need to let the minions in the after the stairs behind khan) repeat what we did in the start of this seccion and run alone to where the last part of the fight transpire.

-Wizard: Quit the game once you're in the Spawnnign pits and re:enter immediately to get your Spells back (shield tier II insta kills the minions). Collect the hives and when you fight againts the Wizard Rng come into play (whatever he starts with reds o greens) in case he starts with greens, there a high chance to get a Fast kill (having 18/5 browns y 17/5 greens) using berserk just before the Wizard get's knock out.

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