Where Timing Starts For Runs
3 years ago
United States

I think timing should start when you click on your first level. There may be a reason to do it otherwise, and if so tell me, but I just think that's easier than guessing when Chubby will first move.

United States

Is it because starting on first move allows people to wait for an optimal fish pattern and whatnot? Cuz if so, that's kind of ingenious, but also seems lame. Idk

Texas, USA

In the Flash version's leaderboards timing started on first movement to keep it consistent with ILs. Today I made the timing the start the same as that version. Lots of games will start on full movement and you're not really in control any time before that. You could set your timer to start at -2.9 seconds then click the first level while starting it.

MinecraftGaming i FlexCloud podobało się to
Texas, USA

Any% and 100% in the Demo version will start when clicking on your first level, it was not possible to time from first movement because Chubby will outrun the black fade-in transition to not be visible at the start.

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Full-game categories have been split between Legacy and Current version

With the December 2023 update adding mini-bosses, the full-game categories will take longer to play. To fix this, the leaderboards have been split between Legacy and Current versions. Choose Current if you are playing on the version after mini-bosses were added, and if not, choose Legacy. Current ve

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