Big Boss Route w/ Commentary
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Big Boss Route w/ Commentary
Zaktualizowany 8 years ago przez puchiedarcy

If you are interested in doing a Big Boss run of Metal Gear MSX, this video goes trough the current route explaining all the details.

Most of these strategies are adaptable to Any%. I would recommend studying most of this Big Boss route before attempting Any%. This route will familiarize you with enemy placements and patterns, and instruct you how to avoid lengthy alert phases than can be troublesome in Any%.

At the start, some audio was cut out where I explained gametime vs realtime. The in game timer is 100% accurate to realtime. If you complete a run with 0 deaths, your realtime and gametime will be identical. When you die, your game time resets to the the last checkpoint; so the time between hitting the checkpoint and respawning there is only counted in realtime and not gametime.

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Now accepting MGS Master Collection Vol. 1 runs!

Good news everyone. The testing has concluded and thus far no difference in movement speeds for the Metal Gear Solid Master Collection Vol. 1 Versions of Metal Gear MSX have been found. The movement speed is the same as HD Collection and PS2 NTSC speeds. That's why you can now submit your Metal Gear

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