Any% Random Seed Co-Op (with glitches)?
We did a few runs with magicmister but rs glitched 2p need to be faster than rs glitched 1p before this will be added as what the mods said
The nature of the duplication glitch that all the runners know fondly is that the game needs to be quit forcefully before it realises where items are, there aren't many server side glitches that would make a co-op run any faster then glitchless as far as I am aware
Multiplayer glitches don't go same as singleplayer glitches. Players can explore the map together and duplicate items not slower than singleplayer. p.s. why is 2-4p g-less random slower than 1p one?
Is it worth to use 1.9+ hardcore and die for spectate mode? cuz dragon also gets harder to kill
Edytowane przez autor
Updated legal mods + accidental resets
- (1.3.1-1.21.7) State Output 1.2.3: Fix inworld state being set before Downloading Terrain screen goes away in pre 1.13.
- (1.8-1.8.9) Anchiale 3.2.0: Remove "Replace Save & Quit" button placement option.
- (1.8, 1.8.9, 1.20.5-1.21.7) Atum 4.2.1, 5.2.1, & 1.3.3: T
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