• Minigame Explanations off and message speed fast • No saves until Mystery Land, If it's a good run after board 3, I'll consider turning them on after 5-10 turns in. • Minimize slow events, buying stars, stealing coins, duels, battle minigames • Thorwing minigames (prioirtize coins in minigames to get the minigame bonus star) • Always have a item, to skip item mini-game Board Strats: Pirate - Buy a mushroom, go down after the bridge unless it will land on the battle, down at the thwomp Western - Either go around the entire perimeter or go through the middle and buy a skeleton key (to avoid the battle that's 3 spaces left of the gate) Space - Buy a mushroom, not really sure the best route. Maybe around the perimeter since triggering the timer is slow. Mystery - Buy a skeleton key (to avoid the battle in the upper right island), no real route decisions to make. Sometimes I do the slow curse. Horror - Just circle around the starting area unless I need to go get a star or an item to win Bowser - Buy a mushroom, not sure about the route. Try to pay attention to the parade route and get out of the way the turn before.
Heya! We’re introducing a new timing rule update for Mario Party 2 Mini-Game Coaster.
Runners will now have the option to start their runs from saved data instead of beginning from a fresh start every time.
This change allows for quicker and smoother resets for platforms that can't saves