So you want to speedrun All Spells, huh? Well you've come to the right guide! This category is all about getting all the spells, its self-explanatory, but how? I'll show you.
Before we get started, lets go over some special symbols that we might encounter.
Save and Quit:
Save at Shrine:
Use Teleport Wand:
Teleport via Shrine:
Now that that's out of the way, here's the route:
I know, I know, this is impossible to follow, but that's why this is a guide. I'll be splitting it up into easily digestible sections. So now lets get started.
Deep Grotto:
First, start heading to the Pine Sword, make sure that you walk over the base of the shrine. When you get the sword save and quit to go back to the shrine. Start heading to Warrior Statue, your blocked by a gate that required the Shield Cap. Go to the room to the right and do "Todd Skip" and "Statue Tank" on your way up to save some time. Continue going to Warrior Statue and get the Mushmover Infusion. While leaving, grab the Brain Node. Head up and around to get to the Magus Statue. (If you don't think you can get optimal movement in the room before the Magus Statue containing three Sorcerer Statues, go underwater sometimes to avoid their projectiles) After defeating Magus Statue, head right to get the Healing Fungus. Now head to the golden shrine, but instead of entering Color Caverns, go up and get Quick Feet. Go back down to equip Quick Feet and enter Color Caverns.
Color Caverns and Deeper Grotto:
Go to Queen Evil Eye and save at the shrine in front of the arena. Then defeat her for dash. Now head to the Screw King and defeat him for updash. Head straight left to get to The Big Germ, who holds the Bouncy Spore spell. After defeating The Big Germ head down towards Deeper Grotto, but in front of the dash tunnel go up instead to get the Iron Key. Now you can go into Deeper Grotto and fight the Red Crawler Queen to get the Teleport Wand. Go towards the Big Butterfly to get the Boost Projectile. When you pick up Boost Projectile, use the Teleport Wand to return to the shrine in front of the Queen Evil Eye arena. Now go up to reach Screw Sentinel, who, upon defeat, will give you the crouch jump. Then you can head up to Corrupt Depths with the crouch jump.
Corrupt Depths - Acid Dungeon:
Go towards the flame geyser beneath the Corrupt Falafel fight and save at the silver shrine. Now you can head to the Huge Wallclinger. Defeat Huge Wallclinger and get the magic crouch jump. Now use the Teleport Wand to return to the flame geyser. Crouch jump up and fight the Corrupt Falafel. Get the Returning Contraption and head towards the entrance to the Lava Temple. Go upwards to meet the Fire Elemental Lord. Upon defeat the Fire Elemental Lord will drop the Spicy Nut. Use the Spicy Nut to go to the Fire Wyrm. You can't reach it as of now, but you can save at the shrine. Now head to the entrance to the Acid Dungeon, do "ollidamrA eugoR" (Rogue Armadillo spelt backwards). Defeat the Rogue Armadillo and get spin jump. Not go back into the Lava Temple so that you can go through an alternate entrance to Mechanical Fort. Head down a bit to reach Master Blockmonster. Now you can use the Teleport Wand to return to the Fire Wyrm, who can now be reached. Defeat the Fire Wyrm and get the Fire Bounce. Head back down into the Acid Dungeon and go towards the Shelldon boss arena. Head left and instead of going down and right, go and enter the Gold Mines.
Finishing Up:
Save at the silver shrine when you enter, and then head towards the opposite end of the Mines where the Big Mine Demon is located. After defeating Big Mine Demon, collect the Golden Light and use the Teleport Wand. Go down to the entrance to the Undergrounds and go around so that you can reach the Lord of Darkness. Defeat the Lord of Darkness, pick up the Berserker spell, then head into the Acid Dungeon, and head a short distance to get to Shelldon, the holder of the final spell we need, the Acid Hammer. Defeat him, pick up the Acid Hammer, then save and quit as to not add any extra time on the in-game timer.
Congratulations! You now know the All Spells route! Happy speedrunning! Have fun, and good luck! (If you ever want to post a run, make sure that it is recorded, or else it will have a much lower chance of being verified).
Thank you all so much for your patience! We are unfreezing the leaderboards for runs!
Right now, the two most relevant patch options to select from when submitting your run are latest patch (1.0.14) and "1.0.Mid-Freeze". While rules as written require latest patch at the time of submission, u