Level 10 Skip [Glitched Double-Jump Route, 1.09]
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Level 10 Skip [Glitched Double-Jump Route, 1.09]
Zaktualizowany 2 years ago przez
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𝐭𝐡𝐢𝐬 𝐫𝐨𝐮𝐭𝐞 𝐮𝐬𝐞𝐬 𝐞𝐱𝐩𝐥𝐨𝐢𝐭𝐬 𝐛𝐚𝐧𝐧𝐞𝐝 𝐢𝐧 𝐭𝐡𝐞 𝐚𝐧𝐲% 𝐧𝐦𝐠 𝐜𝐚𝐭𝐞𝐠𝐨𝐫𝐲! [double/multi-jumping] 𝘯𝘮𝘨 𝘳𝘶𝘯𝘴 𝘴𝘶𝘣𝘮𝘪𝘵𝘵𝘦𝘥 𝘶𝘴𝘪𝘯𝘨 𝘵𝘩𝘦 𝘦𝘹𝘱𝘭𝘰𝘪𝘵𝘴 𝘶𝘴𝘦𝘥 𝘪𝘯 𝘵𝘩𝘪𝘴 𝘳𝘰𝘶𝘵𝘦 𝘸𝘪𝘭𝘭 𝘣𝘦 𝘮𝘰𝘷𝘦𝘥 𝘰𝘷𝘦𝘳 𝘵𝘰 𝘵𝘩𝘦 𝘢𝘯𝘺% 𝘨𝘭𝘪𝘵𝘤𝘩𝘦𝘥 𝘭𝘦𝘢𝘥𝘦𝘳𝘣𝘰𝘢𝘳𝘥𝘴.

this route uses the first lamp to light up a ledge near the cutscene area, then some finnicky double-jumps in order to make it across the gap straight up to the button.

𝐬𝐭𝐞𝐩𝐬: ‣ walk out and press the button to request the lamp, standing on the rail so that you can pick it up as earlier as possible. ‣ drop the lamp to the right facing the edge of the cutscene platform. where you place the lamp is a matter of risk - if you drop the lamp early and light less of the highlighted outcrop, the next jump will be made more difficult, with the advantage of being able to walk faster for a short while with empty hands.

https://i.imgur.com/4OLxTsy.png

‣ hop over the fence, across the pit and land at the bottom of the rocky outcrop. if you land this jump correctly, you should start slowly sliding up to the top of the rock, gaining vertical speed.

https://i.imgur.com/ryhrbaJ.png

‣ as you hit the top of the outcrop, double jump to launch yourself upwards with the speed you've gained from sliding up the rock. push up against the rail to "boost" yourself for a little extra height, before landing on top of the crates above. try to keep your second jump input as late as possible in order to guarantee maximum vertical momentum.

https://i.imgur.com/DTRYWPs.png

‣ hit that button. success! invite everyone around to bathe in the excitement whilst you wait for virgil to Get To The Fucking Point, then leave through the now-open exit door.

https://i.imgur.com/1t5tyK5.png

𝖆𝖉𝖉𝖎𝖙𝖎𝖔𝖓𝖆𝖑 𝖓𝖔𝖙𝖊𝖘: • with a single jump you can land on top of the railing, which leaves you with a lot of ground to slide around on, but seemingly no solid ground to use to gain another jump. this is frustratingly close to making this a possible jump in nmg and would save a lot of time if performed, so further experimentation is needed!

𝐝𝐞𝐦𝐨 𝐯𝐢𝐝𝐞𝐨:

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