Suggestion regarding show the difficulty level before the run starts.
Hello. The current rule states "The difficulty must be presented from the options screen before the run starts". I propose to change this to "go to the title screen after the run is completed or before the run starts and present the difficulty from the options screen". The reason is that in IL, it is very troublesome to provide the difficulty each time before the start of a run when resetting repeatedly, and it would hurt retryability.
This is also a pain in full game runs. I second this change.
Edit: Wait, is it possible to skip the ending? If not, then I'm liable to forget to sit through the ending so I can show my difficulty afterwards. As much as I support this change, I may just continue showing the difficulty at the start of my runs
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Kirizaki_Akira to się podoba
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