Any% in 2h 42m 30s by
Opis
First try restricted section skip and all the other tricks went quite well too.
Also felt very fast at watching cutscenes that day!
Sadly the loadless timer wanted to stop for a little at least 2 times during the run so the final time is inaccurate!
Mod note: retimed by Jesse
Tablica wyników
Kategoria
Any%
Console or Emulator
Console
Disc/HDD
HDD
Przebieg
Ranking
Przestarzały
Load Removed Time
2h 42m 30s
Real Time Attack
2h 44m 41s
Data
Platforma
Xbox
Podziały czasu
Dostarczone przez Splits.io
# | Nazwa | Podział | Zakończono o |
---|---|---|---|
1 | The Creepy Old Man's Dungeon | 11m 20s 912ms | 11m 20s 912ms |
2 | Night 1 Złoto | 6m 49s 376ms | 18m 10s 288ms |
3 | Potions | 8m 28s 232ms | 26m 38s 520ms |
4 | Lumos Challenge | 8m 45s 117ms | 35m 23s 637ms |
5 | Receive the D Złoto | 9m 37s 134ms | 45m 00s 771ms |
6 | Night 2 Złoto | 4m 29s 074ms | 49m 29s 845ms |
7 | Mathia Challenge Złoto | 9m 33s 498ms | 59m 03s 343ms |
8 | Ingredients Złoto | 8m 37s 883ms | 1h 07m 41s 226ms |
9 | We do a little trolling Złoto | 6m 21s 668ms | 1h 14m 02s 894ms |
10 | Enter Diffindo Challenge Złoto | 4m 36s 556ms | 1h 18m 39s 450ms |
11 | Diffindo Challenge Złoto | 7m 05s 683ms | 1h 25m 45s 133ms |
12 | Restricted Section Złoto | 3m 55s 835ms | 1h 29m 40s 968ms |
13 | Night 4 | 3m 23s 693ms | 1h 33m 04s 661ms |
14 | Enter Incendio Challenge Złoto | 2m 48s 245ms | 1h 35m 52s 906ms |
15 | Incendio Challenge Złoto | 14m 45s 960ms | 1h 50m 38s 866ms |
16 | More Ingredients Pominięte | — | — |
17 | Enter Forbidden Forest Pominięte | — | — |
18 | Night 5 Pominięte | — | — |
19 | Quidditch | 31m 49s 559ms | 2h 22m 28s 425ms |
20 | Devil's Snare Złoto | 6m 09s 910ms | 2h 28m 38s 335ms |
21 | Key Złoto | 1m 21s 513ms | 2h 29m 59s 848ms |
22 | Chess Złoto | 4m 05s 293ms | 2h 34m 05s 141ms |
23 | We Are Sweden Pominięte | — | — |
24 | Mr. Dumbly's Rigging Machine | 10m 35s 911ms | 2h 44m 41s 052ms |
Updates regarding rules around run recordings
Hey everyone. Today we have a small update for you all regarding some changes to the rules regarding recordings of runs.
For a long, long time now it has been a requirement for PC runs to have both clear visuals of the game throughout the entire run (so not hiding any game HUD elements or FPS count
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