Rule update for Shooting Range timing
4 years ago
  1. Timing starts on first movement input(moving or switching hands)

  2. To make timing as consistent as possible, please show the loading screen leading up to the run, and don't cut the video too short - leave at least a few seconds at the end.

https://slashinfty.github.io/yt-frame-timer/ For timing runs I use this tool, using a timer is not needed and I will retime the run regardless of the timer.

Example of how runs should be clipped:

Statystyki gry
Obserwujący
79
Przebiegi
350
Gracze
166
Najnowsze wiadomości
Bottle Shooting Category Added!

Devs finally fixed the time not displaying haha

2 years ago
Najnowsze wątki
Opublikowano 1 year ago
games:thread_reply_count
Opublikowano 3 years ago
games:thread_reply_count
Opublikowano 4 years ago
1 odpowiedź
Opublikowano 3 years ago
1 odpowiedź
Opublikowano 4 years ago
games:thread_reply_count
Moderatorzy